Tim Oakley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a fine chain shirt which he covers with green colored cloaks and clothing, he is not a threatening figure. His broad hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.
Personality: He hates Humans with a passion. As such he is filled with self loathing. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born into a rich family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.
Motivation: Human compassion; and money/treasure
Ideals: Impeccable. Flaws: Ugly, Racist, Antagonistic. Bonds: Rich. Occupation: Seamstress
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Ignan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 9000 cp. Violet garnet (500 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Manfred Enfield, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is black, silky, and of moderate length. His eyes are likewise green.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy, self-centered, vain, and jealous.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He's also a talented Herbalist, but doesn't like to broadcast it.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Impeccable. Flaws: Selfish. Bonds: Attractive, Religious. Occupation: Performer
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. Amber (60 gp).
Adam Churchill, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.
Personality: He is fixated on the number 61. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born blind and as such lacked many opportunities for work. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Joker. Flaws: Insane, Disease. Bonds: Immigrant. Occupation: Sage
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Draconic, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 200 gp.
Simon Walpole, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tattered old clothes. He has golden hair. His gray unseeing eyes seem to look past you.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is an amazing painter.
History: He got into the Shoemaker business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern.
Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Shoemaker
Voice: Russian accent
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: Silver comb with moonstones (100 gp).
Henry Asheton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. With bright white hair and a scraggly beard. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Always inclined to offer people food he seems plenty friendly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Sold as a small child to a slaver, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and seeks redemption
Ideals: Philantrophist. Bonds: Rich, Attractive, Criminal record, Mentor, Family. Occupation: Interpreter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 17 (+3) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +5
Possessions: 300 gp. 1 Half-Plate.
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