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NPC Generator

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Advanced [show]


Dean Churchill, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He is typically in his Sailor uniform, and his gloved hand is found clutching a halberd. His hair is golden and curly. His eyes are violet.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Ploughman, but he was a colossal failure. He's since become an addict/alcoholic.

Motivation: He has decided he is irredeemable; and seeks redemption

Flaws: Racist, Addict. Bonds: Job, Criminal record, Rich. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Dean Churchill, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)15 (+2) 10 (+0)14 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 10
Languages Common, Druidic, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Chain shirt.


Social Check DCs


Drogo Garfield, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He is tall, broad shouldered and powerfully built. He has golden hair. His face is covered beneath a completely black helmet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a small toy that he constantly fidgets with.

History: A powerful necromancer made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: To find somewhere to settle down; and several ex partners dislike his way of doing things and want revenge

Flaws: Greedy, Addict. Bonds: Attractive, Mentor. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Drogo Garfield, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 9 (-1)9 (-1)
Skills Perception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Bloodstone (40 gp). Freshwater pearl (5 gp). Sard (40 gp).


Social Check DCs


Thomas Southey, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. His long chestnut hair reaches down to his waist. He wears large thick round spectacles.

Personality: Thomas wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is skeptical of what others tell him and is slow to trust.

History: Sold as a small child to a necromancer, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Disciplined. Flaws: Shy. Bonds: Mentor, Job, Family. Occupation: Sellsword

Voice: Excited and jittery

Attributes [hide]

Thomas Southey, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)7 (-2) 12 (+1)17 (+3)
Skills Deception +5, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Simon Coombs, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dark leathers with embroidery. His golden hair is styled in orderly dreadlocks. His eyes are violet and he is always smoking a pipe.

Personality: While he acts the brute, he is far gentler than he would appear. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now mingles about in high society.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Fighting, Impeccable. Flaws: Racist. Bonds: Rich, Job. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Simon Coombs, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 7 (-2)10 (+0) 9 (-1)7 (-2)
Skills Acrobatics +0, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bertram Morton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a black vest and prefers green and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his chestnut hair in a flapper bob. He wears large thick round spectacles.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great joy in being the best Assassin in town.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Bertram was left his mother's suit of armor and trained in its use and care. He has achieved small success as a Assassin.

Motivation: Further expansion of business; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Military. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Bertram Morton, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 600 sp.


Social Check DCs

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