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Advanced [show]


Patrick Shelly, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He wears his red hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He likes to make people angry or surprised. He does not believe in violence as a means to an end. He is a dedicated Assassin but believes his peers are too gung-ho.

History: Sold as a small child to a slaver, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC.

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Assassin

Voice: Smooth and feminine

Attributes [hide]

Patrick Shelly, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)13 (+1) 8 (-1)13 (+1)
Skills Acrobatics +5, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 1900 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Tim Cornish, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears silk and lounges about seductively. His black hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with finding treasure.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Terse. Bonds: Attractive, Adventurer, Religious, Job. Occupation: Sculptor

Voice: Booming voice

Attributes [hide]

Tim Cornish, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)9 (-1) 10 (+0)13 (+1)
Skills Performance +3, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Gerald Whitby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears black leather gloves, a black jacket, and tight pants. He sports a long blonde beard, and similarly colored long hair. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born into a rich family. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Family. Occupation: Armorer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerald Whitby, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Athletics +3, Nature +4
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Shane Huckabee, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. His whole body is exceptionally muscular. His hair is white and very short. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered singing. He left for the east, certain he would find work there.

Motivation: Money/treasure; and to prove his worth to the world

Ideals: Artistic. Flaws: Insane, Impulsive. Bonds: Immigrant, Rich. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Shane Huckabee, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 6 (-2)13 (+1) 16 (+3)15 (+2)
Skills Insight +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Miles Graham, Male Human [Permalink]

Personal [hide]

Description: This man wears a black armored body suit, with a simple blue line shooting up and back down, and sports empty pouches on his belt. He is bald on top and has large silver tufts of hair around his ears. This brown eyed northerner is not easily forgotten.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Energy wise he seems alert and responsive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Masseuse

Voice: Uses lots of figures of speech

Attributes [hide]

Miles Graham, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 16 (+3)11 (+0)
Skills Intimidation +2
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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