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NPC Generator

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Advanced [show]


Shane Weld, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a green collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His white hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Shane embodies much of what other species detest in the Humans. He has a minor phobia of water and hates getting wet.

History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Shane and his spouse have recently divorced.

Motivation: He is content; and he seems to be bored by most things

Flaws: Antagonistic, Fearful, Mundane. Bonds: Rich, Attractive. Occupation: Soapmaker

Voice: Speaks like tongue is numb

Attributes [hide]

Shane Weld, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Richard Windsor, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is tall, broad shouldered and powerfully built. He has styled his brown hair well, parting it to the left. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further he is a bit of a stoner and is frequently out of it.

History: When he was but 3 years old his parents immigrated from the south. A few years later when the north was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his old friends

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Farmer

Voice: Soothing and warm

Attributes [hide]

Richard Windsor, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Athletics +1, History +5
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 400 gp. Amber (60 gp). White pearl (60 gp). Zircon (30 gp).


Social Check DCs


Chad Bradly, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is tall, broad shouldered and powerfully built. His blonde hair is heavily combed to the right. His eyes, though not visible through his cowl, are green.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined, Persistence. Flaws: Insane. Bonds: Rich, Immigrant. Occupation: Brewer

Voice: Low range voice

Attributes [hide]

Chad Bradly, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)11 (+0) 18 (+4)10 (+0)
Skills History +2, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Raymond Barclay, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He is bald on top and has large golden tufts of hair around his ears. His face is scarred and worn.

Personality: He can speak with the recently deceased. He uses divination through singing.

History: He was born a particularly ugly child, much to the horror of his parents. Raymond was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Raymond decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is a bit of a kleptomaniac; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Adventurer, Family. Occupation: Carpenter

Voice: Sore throat, cough

Attributes [hide]

Raymond Barclay, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 9 (-1)15 (+2)
Skills Arcana +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Disguise kit. 1 Magnifying glass.


Social Check DCs


Trym Kensley, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in tan turtlenecks beneath a white coat with brown slacks, he is not a threatening figure. His hair is long and black with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Due to his spouse's obsession with being a Body Guard they were divorced and he won custody of their daughter. He worked as a Locksmith, and he later adopted a second daughter.

Motivation: Further expansion of business; and to unite with his sister

Flaws: Antagonistic. Bonds: Enemies, Poor, Family, Job. Occupation: Locksmith

Voice: Hollow voice

Attributes [hide]

Trym Kensley, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 13 (+1)12 (+1) 5 (-3)10 (+0)
Skills Medicine -1, Perception -1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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