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NPC Generator

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Advanced [show]


William Hartford, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Barkeep uniform. He carries with him a set of sais on his belt, each one with a ruby on the hilt. His tied-back hair is golden. His eyes are brown and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He comes from a rich northern family. He worked as a nervous Barkeep and found it very stressful. He then took over the family business and is one of the better Barkeep for hire.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Military, Rich. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

William Hartford, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)16 (+3) 15 (+2)15 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp. 1 Half-Plate. 1 Breastplate. 1 Masterwork Light wooden shield.


Social Check DCs


Frederick Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He dresses in pastel turtlenecks beneath a blue coat with green slacks. He wears a top hat to cover his moderate length blonde hair. His eyes are blue and he is always smoking a pipe.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Frederick is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich northern family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now mingles about in high society.

Motivation: Wants to open a new tavern; and to be a dilettante again

Ideals: Athletic, Justice. Bonds: Rich, Adventurer, Job. Occupation: Interpreter

Voice: Deep voice with rolling R's

Attributes [hide]

Frederick Tatum, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)12 (+1) 7 (-2)9 (-1)
Skills Investigation +3, Survival +0
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Henry Snowdon, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses like a well dressed Spy does. His top hat is riddled with cuts and holes. He has gray eyes and a blue hat with a black feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a island tribe. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Nature, Religious. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Henry Snowdon, Male Human Fighter 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 14 (+2)5 (-3)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5

Possessions: 5000 sp.


Social Check DCs


Wymar Kimberley, Male Human [Permalink]

Personal [hide]

Description: This man wears many layers of old clothing at all times, and sports empty pouches on his belt. He keeps his long silver hair kept up in a rat tail. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Healer business at a young age. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He inherited the family business which he has now maintained for 9 years.

Motivation: He wants to meet his childhood hero.

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Healer

Voice: Scratchy, weak

Attributes [hide]

Wymar Kimberley, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)14 (+2) 7 (-2)12 (+1)
Skills Investigation +4, Perception +0
Senses Passive Perception 10
Languages Common, Celestial, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Rolf Remington, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered mace and tarnished kukri as well. His black hair is thinning but still full. He wears an eyepatch.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with finding treasure.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rolf Remington, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)11 (+0) 11 (+0)14 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp. Malachite (8 gp). 1 Everburning torch.


Social Check DCs

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