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Advanced [show]


Trym Tattersall, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is overprotective of those who hire his services. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: When he was but 6 years old his parents immigrated from the south. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to raise his children well; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Guardian, Family, Immigrant. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Trym Tattersall, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 18 (+4)16 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 14
Languages Common, Auran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs


Kody Barton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is renowned for his bright pastel suits and hats. His golden hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against dire rats; and revenge

Ideals: Philantrophist, Impeccable. Flaws: Insane, Ugly. Bonds: Military, Enemies. Occupation: Scribe

Voice: High pitched and raspy

Attributes [hide]

Kody Barton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)11 (+0) 15 (+2)13 (+1)
Skills Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Carnelian (50 gp). 1 Superior lock. 1 Masterwork Thieves’ tools. 1 Good lock.


Social Check DCs


Aldous Rutherford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. He has silver hair. His amber unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was always a brilliant, if unscrupulous mind. He has had some formal music training, and achieved minor success. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic, Entrepeneur, Logical. Flaws: Disease, Insane. Bonds: Attractive. Occupation: Bricklayer

Voice: Spits words with contempt

Attributes [hide]

Aldous Rutherford, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 17 (+3)9 (-1) 12 (+1)11 (+0)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Drogo Alston, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears clothing that is held on in multiple layers but all of it is in poor condition. His right leg appears badly burned and disfigured. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born on a small isolated farm. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has a crush on the local armorer

Flaws: Antagonistic. Bonds: Poor, Attractive, Nature. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Drogo Alston, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Aquan, Draconic
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Randal Tatum, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is long and brown with streaks of white, and is pulled back with small green clips. His beard is white, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: Randal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Rich, Religious. Occupation: Bookbinder

Voice: Speaks with squeezed throat

Attributes [hide]

Randal Tatum, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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