Godfrey Willoughby, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a white costume with the symbols of death on his torso. His hair is always cut to a buzz. His gray eyes lackadaisically let the world flow into them.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born at the edge of vast desert. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He got away from his former life and has fallen to alcoholism.
Motivation: He has money and likes to spend it; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Impulsive, Addict. Bonds: Nature, Rich. Occupation: Knight
Voice: Squeaky
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 14000 cp.
Richard Redfield, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'1" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His left leg appears badly burned and disfigured. His auburn hair is smooth and relatively long. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to make people angry or surprised. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He comes from a rich western family. He worked as a nervous Carpenter and found it very stressful. He now owns his own business.
Motivation: He is unsatisfied with his job.
Flaws: Addict, Antagonistic, Forgetful. Bonds: Rich, Job. Occupation: Carpenter
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Don Hayhurst, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'11" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is drawn into a tight pony tail with a cross scrunchie. His face is covered beneath a completely black helmet.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also is a firm believer in the manly ideal.
History: Don hails from a village terrorized by dire rats. He has had some formal dancing training, and achieved minor success. He now spends his time doing works of charity.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a deep hatred of dire rats
Ideals: Philantrophist, Artistic. Flaws: Impulsive. Bonds: Enemies. Occupation: Shoemaker
Voice: Squeaky
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. Carnelian (60 gp). Coral (40 gp). Tourmaline (40 gp).
Heward Ashley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear ponchos typically of a light red in addition to tight pants. He has a very tight haircut. His ears are large.
Personality: He is irascible and easily irritated. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised in a plains tribe. His childhood dream was to be a Server, but he was a colossal failure. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is greedy; and money/treasure
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Nature, Rich. Occupation: Cook
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 6 (-2) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Halfling, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 gp.
Hunter Digby, Male Human [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered red stockings. He is physically well-built. He has done his best to style his red hair to look like a famous performer. His eyes are likewise brown.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a small toy that he constantly fidgets with.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has dedicated himself to building a better kind of golem.
Motivation: Wants to raise his children well; and he is wracked by social anxiety
Flaws: Addict, Fearful. Bonds: Adventurer, Religious, Family. Occupation: Bricklayer
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 600 sp.
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