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NPC Generator

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Advanced [show]


Anthony Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears suspenders and black workpants. His shirt is yellow, and he wears a heavy black leather apron most of the time. He has no hair. He has hazel eyes and a black hat with a yellow feather.

Personality: Cocky and sure of himself, he believes he is the best Shoemaker born in the past three hundred years. He misses his home and complains about the freezing weather, even in summer.

History: His father raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Shoemaker like his mother before him.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Ugly. Bonds: Job, Immigrant, Nature, Rich. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Anthony Kendall, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)11 (+0) 18 (+4)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp.


Social Check DCs


William Benson, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He dresses like a well dressed Adventurer does. He has a long silver beard with little hanging trinkets. His gray eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. He cannot resist a sob story and will often dote over anyone who has one.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his mother's forge. He has achieved small success as a Adventurer.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Philantrophist, Gifted. Bonds: Job. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

William Benson, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)9 (-1) 11 (+0)10 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 pp.


Social Check DCs


Hugh Norton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a yellow and white robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has moderate length golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Armorer arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Professionalism, Fighting. Flaws: Ugly, Secretive. Bonds: Rich. Occupation: Armorer

Voice: Squeaky

Attributes [hide]

Hugh Norton, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 12 (+1)13 (+1) 8 (-1)10 (+0)
Skills Stealth +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Robert Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long silver hair kept up in a rat tail. His hazel unseeing eyes seem to look past you.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He works hard and plays hard.

History: Born in the north to a Marshal, Robert learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and wants to open a new tavern

Flaws: Disease, Hedonist. Bonds: Attractive, Job. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Robert Hailey, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Deception +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs


Odo Ashton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A true patriot, Odo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army

Ideals: Optimist, Entrepeneur. Flaws: Secretive. Bonds: Military, Religious. Occupation: Interpreter

Voice: Pronounces difficult words wrong

Attributes [hide]

Odo Ashton, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)11 (+0) 8 (-1)10 (+0)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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