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NPC Generator

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Advanced [show]


Thomas Yeardley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, constantly wearing a blue suit, green shirt, and pastel tie. His brown hair is greasy and uncared for. His thin eyebrows rest above his beady amber eyes.

Personality: Confrontational and typically high on some drug or another. Energy wise he seems alert and responsive.

History: His mother raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and wants to work out more often

Ideals: Athletic, Professionalism. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Blacksmith

Voice: Low and grunting

Attributes [hide]

Thomas Yeardley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)14 (+2) 16 (+3)15 (+2)
Skills Intimidation +4
Senses Passive Perception 13
Languages Common, Terran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Miles Fidget, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in an above average manner. His hair is long and chestnut with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Miles took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is terrified, and will act out of fear; and to share knowledge with the world

Ideals: Passionate, Logical, Gifted. Bonds: Attractive, Poor. Occupation: Barkeep

Voice: Loud with bravado

Attributes [hide]

Miles Fidget, Male Human Fighter 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 12 (+1)10 (+0) 15 (+2)17 (+3)
Skills History +3, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2

Possessions: 700 gp. Citrine (60 gp). Black pearl (600 gp). Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Read, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has done his best to style his silver hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his father was called into army service. When Charles reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Military. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Charles Read, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 5 (-3)13 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Patrick Acton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with red pants. He has a moderate pudge and is not very fit. His white hair, when down, is lengthy. His gray eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Patrick isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He uses divination through singing.

History: Gifted from a young age, Patrick studied abroad. His father was a soldier and died while he was still young. Patrick was left his father's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He seems to be bored by most things; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Mundane. Bonds: Military. Occupation: Ruler

Voice: Voice breaks

Attributes [hide]

Patrick Acton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)11 (+0) 15 (+2)6 (-2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Drogo Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His brown hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also has developed a complete distrust of the Guard profession.

History: Born to a pair of adventurers, Drogo grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Cook job and began his own company from there.

Motivation: He has a rivalry with the Church that dominates his actions; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined. Bonds: Job, Adventurer, Attractive, Religious. Occupation: Cook

Voice: Eastern European accent

Attributes [hide]

Drogo Coombs, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)12 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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