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NPC Generator

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Advanced [show]


Theobald Brandon, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather. He has a long black beard with little hanging trinkets. His fierce gray eyes like to dwell on things.

Personality: He never swears and excessively uses polite adverbs when speaking. He is frequently practicing swordplay.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Optimist, Persistence. Flaws: Mundane. Bonds: Military, Rich. Occupation: Cartwright

Voice: Spanish accent

Attributes [hide]

Theobald Brandon, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Henry Blyth, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and has a large pastel mantle and cape that has been intricately interwoven into his green robe. His hair is greying and his face has many wrinkles. His eyes are violet and catlike.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great joy in being the best Glassblower in town.

History: He was born in the east, but his parents moved at a very young age to the west. His childhood dream was to be a Priest, but he was a colossal failure. Recently the stress of being a Glassblower has made it difficult for him to sleep.

Motivation: He wants to meet his childhood hero; and to get a good night's sleep

Ideals: Impeccable. Flaws: Insomniac. Bonds: Job, Immigrant, Adventurer. Occupation: Glassblower

Voice: Spits words with contempt

Attributes [hide]

Henry Blyth, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)16 (+3) 12 (+1)14 (+2)
Skills Religion +5, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Anthony Bentley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears professional attire. He has wavy red hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is mildly Human supremacist, though he does not identify as such. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his poetry dream.

Motivation: A strong sense of loyalty to Human people.

Ideals: Athletic, Extrovert, Artistic. Flaws: Racist. Bonds: Attractive. Occupation: Masseuse

Voice: Hissing voice

Attributes [hide]

Anthony Bentley, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3100 sp.


Social Check DCs


Gilbert Warwick, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a black vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are violet.

Personality: Aggressive, abrasive, and angry, Gilbert embodies much of what other species detest in the Humans. He is obsessed with a lost civilization.

History: He was born several months after his father was called into army service. His first spouse was a Sage, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Gilbert and his spouse have recently divorced.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military, Family. Occupation: Fortune-teller

Voice: Speaks with squeezed throat

Attributes [hide]

Gilbert Warwick, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp. 1 Half-Plate.


Social Check DCs


Trym Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is physically well-built. He has wavy silver hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Seamstress and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Human compassion; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Mundane, Racist. Bonds: Job. Occupation: Seamstress

Voice: Thin and wheezing

Attributes [hide]

Trym Marleigh, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)15 (+2) 16 (+3)16 (+3)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Terran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 14000 sp. Chalcedony (80 gp). Freshwater pearl (11 gp). Freshwater pearl (11 gp).


Social Check DCs

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