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NPC Generator

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Advanced [show]


Hunter Abram, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His brown hair is still thick. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born to a poor family in the city he treasured whatever gifts he got. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their son. He worked as a Carter, and he later adopted a second son.

Motivation: An old rival family wants him found.

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Family, Poor. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hunter Abram, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 8 (-1)12 (+1)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Disguise kit.


Social Check DCs


Randal Hastings, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and blue handkerchief worn on his left side. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a clover on it. His auburn hair is cut short. He has brown eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the west to a Banker, Randal learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and he seems to be bored by most things

Ideals: Fighting. Flaws: Greedy, Fearful, Mundane. Bonds: Job. Occupation: Banker

Voice: Speaks with back of mouth

Attributes [hide]

Randal Hastings, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Arnold Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown shirt with thin white vertical stripes and red pants. His hair is long and red with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. He has several tiny topaz earrings on each ear.

Personality: He will rave to anyone who will listen. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy.

Ideals: Entrepeneur, Gifted. Flaws: Insane. Bonds: Rich, Slave. Occupation: Server

Voice: Shortens vowels

Attributes [hide]

Arnold Lancaster, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 18000 cp. Coral (50 gp). Golden pearl (50 gp).


Social Check DCs


Ernest Sydney, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears a blue coat over a tan low-cut shirt, and a top hat upon his head. His moppish white hair is in a traditional bowl cut. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Around other people he will do his best to conceal his emotions and appear jolly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ernest was born on a far northern plains where he grew up under the tutelage of his father, an expert Sculptor. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Sculptor

Voice: Irish accent

Attributes [hide]

Ernest Sydney, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 17 (+3)13 (+1)
Skills Insight +5, Performance +3
Senses Passive Perception 13
Languages Common, Terran, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Coral (100 gp). Azurite (5 gp). Rose (60 gp).


Social Check DCs


Wymar Tatum, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear ponchos typically of a light yellow in addition to tight pants. He wears his golden hair down. His eyes, though not visible through his cowl, are gray.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Flattery will make him almost putty in your hands.

History: He served in the navy to pay for his family's outstanding loans. Wymar was born on a far northern mountains where he grew up under the tutelage of his father, an expert Tanner. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To settle down with his crush; and to protect his home

Flaws: Selfish. Bonds: Attractive, Guardian, Military, Immigrant, Has a crush. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Wymar Tatum, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)15 (+2) 11 (+0)12 (+1)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 10
Languages Common, Druidic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 7000 cp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Gold and topaz bottle stopper cork (500 gp). A delicate brass dragon egg (80 gp). 2 Holy water. 1 Thunderstones. 4 Antitoxin.


Social Check DCs

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