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NPC Generator

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Advanced [show]


Dustin Charlton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears long strands of sapphire and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. He has set out to sabotage the competition.

Motivation: A rival would like him out of the picture; and he'd like to take his coworkers down a peg

Flaws: Ugly, Insane. Bonds: Rich, Job, Criminal record. Occupation: Blacksmith

Voice: Cold and demanding tone

Attributes [hide]

Dustin Charlton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)14 (+2) 15 (+2)7 (-2)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Justin Upton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in an above average manner. He has done his best to style his golden hair to look like a famous performer. He has several tiny emerald earrings on each ear.

Personality: Eccentric and domineering, Justin will drive conversation. He is a very good compulsive liar and kleptomaniac.

History: He was born in a small desert village. His mother took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Extrovert. Bonds: Attractive, Rich, Criminal record, Nature. Occupation: Dilettante

Voice: Forgets to breathe while speaking

Attributes [hide]

Justin Upton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 3200 sp. Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Charles Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He is bristling with hidden weapons, mostly rapiers and falchions. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: Charles wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised by priests from a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Charles grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Charles. Being a Performer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and his religion dominates his actions

Ideals: Disciplined. Bonds: Criminal record, Enemies, Religious, Mentor. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Charles Bradley, Male Human Fighter 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 13 (+1)10 (+0)
Skills Arcana +3, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 6000 sp. Black pearl (200 gp). Jasper (60 gp). 1 Minor magic item.


Social Check DCs


Hunter Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is typically in his Body Guard uniform. His white hair is kept up in a ponytail inside a feathered hat. His violet eyes are passionate and lively.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Further expansion of business; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Criminal record, Poor. Occupation: Body Guard

Voice: Cold and demanding tone

Attributes [hide]

Hunter Tattersall, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Solomon Weld, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears white painted combat armor at almost all times. His blonde hair is cut short. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Solomon is depressed about a lot of things. He tends to be a nihilist. He cannot resist a sob story and will often dote over anyone who has one.

History: Solomon was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: He loathes his own lifestyle; and he is greedy

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Solomon Weld, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 10000 sp. Alexandrite (800 gp). Moonstone (80 gp). Malachite (15 gp).


Social Check DCs

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