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Advanced [show]


Percival Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is fair and his fingers are delicate and long. He has a long blonde beard with little hanging trinkets. His eyes are a pleasant green.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Rich. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Percival Carlyle, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Superior lock.


Social Check DCs


Theodoric Spalding, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a lot of dark rich colors, with gold accents. His white hair is drawn into a tight pony tail with a clover scrunchie. His gray unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Locksmith business at a young age. He was an apprentice working in his mother's forge. He left for the east, certain he would find work there.

Motivation: Sabotage a competitor.

Flaws: Disease. Bonds: Attractive, Immigrant, Job, Has a crush. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Theodoric Spalding, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)8 (-1) 12 (+1)15 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 10 pp. Red garnet (70 gp). Freshwater pearl (5 gp).


Social Check DCs


Charles Everly, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a robe, a symbol of the four houses of cards around his neck, and a longsword on his belt. He keeps his long auburn hair kept up in a rat tail. His eyes are blue.

Personality: Abrasive and pushy, he has a hard time making friends. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Fighting, Artistic, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Brewer

Voice: Irish accent

Attributes [hide]

Charles Everly, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)12 (+1) 16 (+3)10 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 41000 sp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Godfrey Norton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair has been sun bleached extensively. His thin eyebrows rest above his beady amber eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Godfrey grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Greedy, Depressed. Bonds: Adventurer. Occupation: Sellsword

Voice: Mousy voice

Attributes [hide]

Godfrey Norton, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)16 (+3) 16 (+3)16 (+3)
Skills Religion +5
Senses Passive Perception 13
Languages Common, Orc, Gnome, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Roger Charlton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tattered old clothes. His chestnut hair is kept up in a ponytail inside a Stetson hat. He wears an eyepatch.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Ugly, Disease, Antagonistic. Bonds: Family. Occupation: Cook

Voice: Pronounces O like U

Attributes [hide]

Roger Charlton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)13 (+1) 7 (-2)13 (+1)
Skills Persuasion +3
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs

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