Heward Bradley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is renowned for his bright green suits and hats. He sports a flattop hair cut. His blue unseeing eyes seem to look past you.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is the product a well kept family trust fund and as such has never really known need. Cursed with a spirit at a very young age, Heward has worked very hard to control his curse. He's also a talented Blacksmith, but doesn't like to broadcast it.
Motivation: Expand his business; and he uses money and sex appeal to get what he needs
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Shoemaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2300 sp.
William Brixton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his auburn hair up in a very large beehive style do. His eyes, though not visible through his cowl, are blue.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. At some point he was captured by orcs and was tortured. After several years of this he finally managed to escape. He now travels the world, in search of power and loot.
Motivation: Retire the richest man in the west.
Ideals: Disciplined, Entrepeneur. Bonds: Adventurer, Slave, Enemies. Occupation: Dilettante
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 8 (-1) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 12000 cp. Obsidian (13 gp). Chrysoprase (60 gp).
Trey Marley, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He carries a battered greatsword and tarnished glaive as well. He wears his hair in dreadlocks. He has gleaming, smiling gray eyes.
Personality: He loves telling others what to do and how they should feel about things. He cannot resist a sob story and will often dote over anyone who has one.
History: Trey was born with his father's beautiful face. Trey was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Opinionated, Philantrophist. Bonds: Attractive, Religious. Occupation: Banker
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2600 sp. Deep blue spinel (500 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Raymond Paxton, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His tied-back hair is white. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is irascible and easily irritated. He is used to getting what he wants. In part because he is a meticulous planner.
History: Raymond was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.
Motivation: Regain custody of his son; and an old rival family wants him found
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Performer
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Arnold Tatum, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'5" and is wearing a long, grey, dusty cloak. His left leg appears badly burned and disfigured. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are amber.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He receives visions of the future at random moments
History: He was born in the north, but his parents moved at a very young age to the west. His childhood dream was to be a Server, but he was a colossal failure. He ran away from his former home and has been making his living as a Tailor for the past few years.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Immigrant, Job. Occupation: Tailor
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp.
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