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Advanced [show]


Aldous Ansley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his rapier. He has dyed his greying red hair a little too much giving a sharp red color. His gray eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Aldous grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Flaws: Shy. Bonds: Immigrant, Adventurer, Family. Occupation: Mason

Voice: Jamaican accent

Attributes [hide]

Aldous Ansley, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 8 (-1)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 9
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Solomon Milton, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He is well dressed, constantly wearing a brown suit, tan shirt, and violet tie. He has wavy black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a mountains tribe. Solomon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted divine powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the west

Ideals: Joker, Gifted. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Bather

Voice: Uses lots of figures of speech

Attributes [hide]

Solomon Milton, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)15 (+2) 16 (+3)10 (+0)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Auran, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2400 sp. 1 Superior lock. 1 Hourglass. 1 Bullseye lantern.


Social Check DCs


Shane Rowley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a red shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His hair is cut close to his head. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently he has begun working with bootleggers and crooks.

Motivation: He has a crush on the local Bricklayer; and he's attracted to the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Slave, Criminal record, Has a crush. Occupation: Shipwright

Voice: Ums and uhs a lot

Attributes [hide]

Shane Rowley, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 16 (+3)14 (+2)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Blue star sapphire (700 gp). Sardonyx (30 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Balimaar Weld, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears grey cloth garments or leather armor. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Stoic and calm, he prefers to meditate than take action. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His father was a soldier and died while he was still young. Balimaar was left his father's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs; and revenge

Ideals: Disciplined. Flaws: Ugly. Bonds: Enemies, Religious, Military. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Balimaar Weld, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Masterwork Light wooden shield. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Lewis Blakely, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a blue cloak and cross-gartered black stockings. His blonde hair is styled in orderly dreadlocks. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Always inclined to offer people food he seems plenty friendly. He is a font of random trivia from the lore and stories he has discovered

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Knight

Voice: Slurs words

Attributes [hide]

Lewis Blakely, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)4 (-3) 15 (+2)10 (+0) 15 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2

Possessions: 400 gp.


Social Check DCs

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