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Raymond Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is thinning but still full. His eyes are likewise blue. His teeth are white and perfect.

Personality: Aggressive, abrasive, and angry, Raymond embodies much of what other species detest in the Humans. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ruler arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Ruler

Voice: Slurs words

Attributes [hide]

Raymond Kenley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 8 (-1)9 (-1)
Skills Animal Handling +1, Athletics +4
Senses Passive Perception 9
Languages Common, Gnoll, Orc, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 8000 cp. 1 Silk rope. 1 Bullseye lantern.


Social Check DCs


Odo Addington, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a tan suit, blue shirt, and brown tie. He carries with him a set of glaives, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is short and silver. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. He misses his home and complains about the freezing weather, even in summer.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. Odo was born on a far southern forest where he grew up under the tutelage of his father, an expert Fortune-teller. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many orcs want him driven away.

Ideals: Fighting, Disciplined. Bonds: Immigrant, Religious, Enemies. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Odo Addington, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)14 (+2) 10 (+0)15 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Terran, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Bloodstone (60 gp). Black star sapphire (900 gp). 1 Half-Plate. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Frederick England, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his red hair down. He has a tattooed face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has money and likes to spend it.

Ideals: Opinionated, Justice. Bonds: Rich, Adventurer. Occupation: Doctor

Voice: Rolls R's

Attributes [hide]

Frederick England, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)18 (+4) 11 (+0)7 (-2)
Skills Investigation +6, Religion +6
Senses Passive Perception 10
Languages Common, Ignan, Sylvan, Auran, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp. Brass mug with jade inlays (200 gp). A delicate brass dragon egg (70 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp).


Social Check DCs


Hugh Weston, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses in collared shirts and wears a proper scarf over his head. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Joker. Bonds: Nature, Rich, Adventurer. Occupation: Ruler

Voice: Can't modulate volume

Attributes [hide]

Hugh Weston, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Deep blue spinel (200 gp). Chrysoprase (70 gp). Sardonyx (70 gp). 3 Tanglefoot bags.


Social Check DCs


William Wentworth, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears bulky grey painted plate armor. He has done his best to style his white hair to look like a famous performer. His thin eyebrows rest above his beady gray eyes.

Personality: A skeptical and narcissistic man, William's first love is himself. His second love is also himself. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, William grew up listening to his father's many stories. Through the years after William was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. William's father didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: To reunite with his old friends.

Ideals: Impeccable, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

William Wentworth, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)5 (-3) 10 (+0)10 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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