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NPC Generator

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Advanced [show]


Gilbert Carlton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he sports white clothing, slightly heavier than average wear. His red hair is matted, messy, and big. His hazel eyes peer out from beneath his wide-brimmed white hat.

Personality: Eccentric and domineering, Gilbert will drive conversation. He also hits on women, regardless of circumstances.

History: Gilbert lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Actor mother left him crippled. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his daughter.

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Has a crush, Family. Occupation: Bookbinder

Voice: Soothing and warm

Attributes [hide]

Gilbert Carlton, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 15 (+2)18 (+4)
Skills Performance +6, Stealth +4
Senses Passive Perception 12
Languages Common, Auran, Gnome, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Randal Budd, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his scythe ready. His hair is black and curly. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Around other people he will do his best to conceal his emotions and appear jolly.

History: When he was but 6 years old his parents immigrated from the north. Randal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Depressed, Shy. Bonds: Rich, Adventurer, Immigrant. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Randal Budd, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)16 (+3) 12 (+1)7 (-2)
Skills Investigation +5, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Aquan, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Roger Lindsey, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a black costume with the symbols of the four houses of cards on his torso. His whole body is exceptionally muscular. His small hat is riddled with cuts and holes. His violet eyes have a joyful gleam in them most of the time.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Roger was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Roger's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Mundane. Bonds: Immigrant, Rich. Occupation: Barrister

Voice: Rolls R's

Attributes [hide]

Roger Lindsey, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 9 (-1)16 (+3) 11 (+0)10 (+0)
Skills Acrobatics +1, Animal Handling +2
Senses Passive Perception 10
Languages Common, Terran, Undercommon, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Simon Walcott, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a weathered and beat up set of banded mail beneath an oversized black coat. His hair is red, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Simon was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Flaws: Insane. Bonds: Attractive, Job, Adventurer. Occupation: Merchant

Voice: Pronounces O like U

Attributes [hide]

Simon Walcott, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 16 (+3)12 (+1)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Silk rope. 1 Superior lock. 1 Magnifying glass.


Social Check DCs


Gerard Livingstone, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With bright golden hair and a scraggly beard. His green unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. After months of barely getting by, Gerard managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Professionalism. Flaws: Disease. Bonds: Rich, Criminal record. Occupation: Mortician

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Livingstone, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)6 (-2) 14 (+2)11 (+0)
Skills Religion +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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