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NPC Generator

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Advanced [show]


Hugh Weld, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He does not wear sleeves and tends to eschew shirts when he can avoid it. His whole body is exceptionally muscular. He has a red handlebar mustache and slicked back red hair. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. He has all his life been fascinated with music.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by giants. Hugh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He wants revenge against giants; and he's repulsed by the pc

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Stylist

Voice: Raspy

Attributes [hide]

Hugh Weld, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)16 (+3) 15 (+2)10 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Celestial, Giant, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 pp. Lapis lazuli (10 gp). Jade (70 gp). 2 Smokesticks.


Social Check DCs


Raymond Alton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple green robe with black stripes complete with hood. His skin is fair and his fingers are delicate and long. He has wavy black hair. His green eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He comes from a rich eastern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has decided he is irredeemable; and he seems to be bored by most things

Flaws: Shy, Mundane. Bonds: Family, Rich, Criminal record. Occupation: Banker

Voice: Mousy voice

Attributes [hide]

Raymond Alton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)13 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3200 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ernest Carlton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair, when down, is lengthy. This blue eyed westerner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born several months after his mother was called into army service. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is searching for what he claims is his rightful reward.

Motivation: He wants nothing more than to rejoin the army; and he's attracted to the pc

Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Military, Religious. Occupation: Healer

Voice: German accent

Attributes [hide]

Ernest Carlton, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)11 (+0) 18 (+4)17 (+3)
Skills Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Ralf Radcliffe, Male Human [Permalink]

Personal [hide]

Description: This southern man prefers to wear tan clothing when he does not wear armor. His clothes are grease stained in places. He has dyed his greying brown hair a little too much giving a sharp brown color. He has hazel eyes.

Personality: Ralf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their son. He worked as a Navigator, and he later adopted a second son.

Motivation: Regain custody of his son; and marry his sister to traveling adventurers

Ideals: Extrovert, Gifted. Bonds: Poor, Immigrant, Mentor, Family. Occupation: Navigator

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ralf Radcliffe, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)8 (-1) 15 (+2)15 (+2)
Skills Intimidation +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Hematite (11 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Tim Eastoft, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a brown suit, pastel shirt, and white tie. He is muscular with a powerful set of arms. He keeps his long silver hair kept up in a rat tail. His face is scarred and worn.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Tim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tim decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Artistic. Flaws: Ugly, Shy, Antagonistic. Bonds: Criminal record. Occupation: Bather

Voice: Old Prospector

Attributes [hide]

Tim Eastoft, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)18 (+4) 16 (+3)12 (+1)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Undercommon, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 100 gp. Golden yellow topaz (600 gp). Citrine (80 gp). Pink pearl (90 gp).


Social Check DCs

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