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NPC Generator

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Advanced [show]


Dean Ainsley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in earthy colors with a brown and tan handkerchief worn on his left side. He has done his best to style his brown hair to look like a famous performer. His eyes are violet.

Personality: He is business-like. He takes instructions and follows them to the letter. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Professionalism, Joker. Flaws: Disease, Mundane. Bonds: Rich. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dean Ainsley, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ernest Kensley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a perfectly clean shirt and pair of pants. His long white hair is drawn into a two foot long braid. His gray eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Enemies, Immigrant, Adventurer. Occupation: Stylist

Voice: Australian accent

Attributes [hide]

Ernest Kensley, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)11 (+0) 9 (-1)7 (-2)
Skills Athletics +4, Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Bertram Holton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear brown pants and tee shirts. His hair is golden and very short. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Human culture. He does not trust anyone and sleeps with one eye open.

History: Bertram was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: He feels kind of lost in life; and human compassion

Flaws: Racist, Insomniac, Depressed. Bonds: Job, Immigrant. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

Bertram Holton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Arnold Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a grey coat over a brown low-cut shirt, and a top hat upon his head. His silver hair is greasy and uncared for. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He would rather hide behind his crafts than deal with other people.

History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his poetry dream.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Arnold Ainsworth, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, History +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alexandre Wade, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His hair is always cut to a buzz. He has several tiny ruby earrings on each ear.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He receives visions of the future at random moments

History: Alexandre was born in the north. At a young age he loved to build and create. A few years later when the east was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Alexandre Wade, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)11 (+0) 9 (-1)13 (+1)
Skills Insight +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. Brown-green garnet (40 gp). Jet (40 gp). Carnelian (40 gp). Eye agate (10 gp). 1 Minor magic item.


Social Check DCs

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