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NPC Generator

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Advanced [show]


Reynard Blakeley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He has wavy golden hair. His ears are large.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. The war was a terrible time for him, and Reynard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a pair of adventurers, Reynard grew up listening to his mother's many stories. Reynard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and a rival would like him out of the picture

Flaws: Ugly, Depressed. Bonds: Criminal record, Military, Adventurer. Occupation: Roofer

Voice: Farmer accent

Attributes [hide]

Reynard Blakeley, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 8 (-1)13 (+1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Trym Dalton, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his black robe. His long brown hair is drawn into a two foot long braid. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a xeno-phobe, disliking non-Humans.

History: The child of southern immigrants he idolized his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A strong sense of loyalty to Human people.

Flaws: Shy, Racist. Bonds: Immigrant, Adventurer. Occupation: Barber

Voice: Indian accent

Attributes [hide]

Trym Dalton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)16 (+3) 8 (-1)12 (+1)
Skills Nature +5, Perception +1
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Arnold Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His hair is always cut to a buzz. His eyes are a pleasant brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to loving parents in a slum to the north. There was a wharf not far from home where he often wandered off to fish. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Poor, Nature. Occupation: Ruler

Voice: German accent

Attributes [hide]

Arnold Stapleton, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)8 (-1) 13 (+1)14 (+2)
Skills Intimidation +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Manfred Marlee, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears just a black suit. His whole body is exceptionally muscular. He has a long brown beard with little hanging trinkets. His face is scarred and worn.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. His job bores him to no end. He has decided to make it more interesting.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 12th year, his parents were killed by a goblins raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He has decided he is irredeemable; and revenge

Flaws: Ugly. Bonds: Immigrant, Enemies, Adventurer, Criminal record. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

Manfred Marlee, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 10 (+0)12 (+1) 9 (-1)18 (+4)
Skills Animal Handling +1, Intimidation +6
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 1 Minor magic item.


Social Check DCs


Geoffrey Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He is portly but not overly obese. He has a long red beard with little hanging trinkets. He has violet eyes and a green hat with a white feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.

History: He was born at the edge of vast island. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep

Ideals: Persistence. Flaws: Insomniac. Bonds: Attractive, Nature, Military. Occupation: Glassblower

Voice: Low rumbling, strings words together

Attributes [hide]

Geoffrey Lincoln, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 10 pp. Smoky quartz (30 gp). Malachite (16 gp). Aquamarine (700 gp). 1 Breastplate. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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