Theobald Marlee, Male Human [Permalink]
Personal [hide]
Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. His black hair is styled in orderly dreadlocks. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He never wears the same outfit twice, unless he absolutely has to.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has never given up on his music dream.
Motivation: He wants nothing more than to rejoin the army; and he would like to get married and retire
Ideals: Artistic, Gifted. Flaws: PTSD. Bonds: Attractive, Military. Occupation: Slave Trader
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 6000 cp.
Diggory Roscoe, Male Human [Permalink]
Personal [hide]
Description: This southern man wears a simple yellow robe with tan stripes complete with hood. His clothes are grease stained in places. His golden hair and beard is wavy and long. He has a tattooed face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Retire the richest man in the south; and he has a rivalry with the church that dominates his actions
Ideals: Justice, Entrepeneur. Bonds: Poor, Immigrant, Religious. Occupation: Carpenter
Voice: Russian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +4
Possessions: 400 gp.
Gomory Carlisle, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is well dressed, but even with his fine clothing he looks run-down. His long silver hair is drawn into a two foot long braid. His eyes are a pleasant gray.
Personality: Aggressive, abrasive, and angry, Gomory embodies much of what other species detest in the Humans. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a criminal king-pin and mafia family He worked as a nervous Bookbinder and found it very stressful. He has worked as a Bookbinder like his father before him.
Motivation: Wants a kiss; and he's attracted to the pc
Flaws: Antagonistic, Fearful. Bonds: Criminal record, Job, Has a crush. Occupation: Bookbinder
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Halfling, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alexandre Wade, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). His brown hair is cut short. His eyes are blue.
Personality: He hates Humans with a passion. As such he is filled with self loathing. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in the north. Alexandre was born on a far northern plains where he grew up under the tutelage of his mother, an expert Bounty Hunter. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.
Motivation: Wants to have a good time and be beloved; and to be a banker again
Ideals: Optimist. Flaws: Racist, Shy. Bonds: Immigrant, Job. Occupation: Bounty Hunter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 9 (-1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 300 gp. 1 Healer’s kit. 1 Masterwork Artisan’s tools.
Bertram Marleigh, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. With a patchy black beard and wild black hair. His face is scarred and worn.
Personality: He is happy with his job as a Junk Dealer. He turns his eye from what people do, preferring to live and let live. Bertram is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. He worked as a nervous Junk Dealer and found it very stressful. He has worked as a Junk Dealer like his father before him.
Motivation: He is unsatisfied with his job; and meet up once more with his childhood friend
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Junk Dealer
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 7 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
