Gunter Fulton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He wears a colorful flower in his golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He would rather hide behind his crafts than deal with other people.
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To settle down with his crush; and obtaining odd cultural human artifacts is his passion
Ideals: Opinionated, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Ruler
Voice: Australian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Aquan, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Brown-green garnet (110 gp). Moss agate (7 gp). Amethyst (110 gp).
Gunter Wesley, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His skin is fair and his fingers are delicate and long. He keeps his white hair in a flapper bob. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is calm most of the time but flees social interaction. Flattery will make him almost putty in your hands.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Shy, Selfish. Bonds: Attractive, Religious. Occupation: Sellsword
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 8 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp. Black star sapphire (700 gp). 1 Minor magic item.
Godfrey Clive, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a grey costume with the symbols of the four houses of cards on his torso. His red hair is singed and shortened. His blue eyes are slightly larger than normal.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Energy wise he seems alert and responsive.
History: He got into the Weaver business at a young age. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Godfrey took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He inherited the family business which he has now maintained for 15 years.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Job, Nature. Occupation: Weaver
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Patrick Riley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'8", this man wears a blue cloak and cross-gartered green stockings. He keeps his golden hair in a pixie cut. He has several tiny sapphire earrings on each ear.
Personality: Cocky and sure of himself, he believes he is the best Hunter born in the past three hundred years. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has achieved small success as a Hunter.
Motivation: Wants to open a new tavern; and to end his boredom
Flaws: Mundane. Bonds: Rich, Job, Family, Military. Occupation: Hunter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 8 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Justin Wallace, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a long red beard with little hanging trinkets. He wears a mask on his face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a great chef.
History: The child of northern immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Bowyer
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. Sard (40 gp). Alexandrite (800 gp).
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