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NPC Generator

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Advanced [show]


Trym Stansfield, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bald on top and has large silver tufts of hair around his ears. His green eyes peer out from beneath his Stetson black hat.

Personality: He is extraordinarily eccentric. He receives visions of the future at random moments

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Insane, PTSD. Bonds: Adventurer. Occupation: Adventurer

Voice: Pronounces O like U

Attributes [hide]

Trym Stansfield, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)12 (+1) 13 (+1)18 (+4)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3000 sp. 1 Everburning torch. 2 Holy water. 1 Thunderstones.


Social Check DCs


Bertram Yeardley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a yellow collared shirt and red pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. His hazel eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Bertram hails from a village terrorized by dire rats. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Meet up once more with his childhood friend; and find a way to reverse the transformation of his brother

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Enemies, Family. Occupation: Mayor

Voice: Squeaky

Attributes [hide]

Bertram Yeardley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)12 (+1) 16 (+3)11 (+0)
Skills Insight +5, Nature +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 60 pp. Star ruby (400 gp). Silver pearl (90 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long blonde hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is an amazing painter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is content; and he seems to be bored by most things

Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Rich. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Ernest Gresham, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)15 (+2) 12 (+1)16 (+3)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 900 sp.


Social Check DCs


Bernard Spaulding, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan costume with the symbols of the sun god on his torso. His red hair is unkempt and raggedy. His face is scarred and worn.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. When he's not drinking or sleeping the drinks off, he's doing music.

History: When he was but 5 years old his parents immigrated from the west. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Bernard Spaulding, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)15 (+2) 11 (+0)9 (-1)
Skills Animal Handling +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1700 sp.


Social Check DCs


Geoffrey Wharton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears tattered old clothes. His golden hair is matted, messy, and big. He wears large thick round spectacles.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A true patriot, Geoffrey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Geoffrey and his spouse have recently divorced.

Motivation: Wants his loneliness to end.

Flaws: Ugly, Shy, Antagonistic. Bonds: Military, Poor. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Geoffrey Wharton, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)17 (+3) 12 (+1)16 (+3)
Skills Acrobatics +1, Investigation +5
Senses Passive Perception 11
Languages Common, Ignan, Elven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 100 pp.


Social Check DCs

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