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Advanced [show]


Anselm Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. His hair, while still mostly white, has prominent grey streaks. He is baby faced.

Personality: Confrontational and typically high on some drug or another. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in the north, but his parents moved at a very young age to the south. Anselm was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anselm decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: He is a bit of a kleptomaniac; and he's repulsed by the pc

Flaws: Addict, Antagonistic. Bonds: Rich, Criminal record, Immigrant. Occupation: Server

Voice: Switch between two voices

Attributes [hide]

Anselm Carlisle, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)10 (+0) 15 (+2)11 (+0)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp. Obsidian (5 gp). Red garnet (140 gp). Star rose quartz (70 gp).


Social Check DCs


Adelard Harlan, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. With bright brown hair and a scraggly beard. His eyes are likewise gray.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the south his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Poor, Family. Occupation: Interpreter

Voice: Booming voice

Attributes [hide]

Adelard Harlan, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)14 (+2) 15 (+2)9 (-1)
Skills Deception +1, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Brass mug with jade inlays (400 gp).


Social Check DCs


Ernest Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears baggy white pantaloons and a tan scarf. He sports a long blonde beard, and similarly colored long hair. His eyes are likewise blue.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Ernest was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Human compassion; and meet up once more with his childhood friend

Flaws: Disease, Racist. Bonds: Attractive, Poor, Adventurer. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Ernest Mitchell, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)13 (+1) 14 (+2)15 (+2)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 200 gp. Smoky quartz (30 gp). 3 Smokesticks.


Social Check DCs


Ernest Ashley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he very much looks the part of a Body Guard. He sports a long red beard, and similarly colored long hair. He wears a mask on his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born blind and as such lacked many opportunities for work. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now owns his own business.

Motivation: To be a Beggar again; and wants to open a new tavern

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Job, In love. Occupation: Body Guard

Voice: Spanish accent

Attributes [hide]

Ernest Ashley, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)18 (+4) 7 (-2)10 (+0)
Skills Perception +0, Stealth +5
Senses Passive Perception 15
Languages Common, Auran, Celestial, Sylvan, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 21000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Everard Gracey, Male Human [Permalink]

Personal [hide]

Description: A 5'8" western man, he wears a blue tunic with brown highlights, and long red pants that bunch up around his shoes. He keeps his chestnut hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Tanner first and foremost. He believes firmly that knowledge should be universal. He misses his home and complains about the freezing weather, even in summer.

History: Everard lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He now mingles about in high society.

Motivation: To be a Assassin again.

Bonds: Job, Immigrant, Family, Rich. Occupation: Tanner

Voice: Aggressive tone

Attributes [hide]

Everard Gracey, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills Athletics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1000 sp.


Social Check DCs

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