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NPC Generator

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John Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears green trousers with black and red striped suspenders. He wears various colorful collared shirts. He is physically well-built. His hair is greying and his face has many wrinkles. His gray eyes dart from person to person to random spaces in the air.

Personality: He is very quiet and rarely speaks above a whisper. He has a small toy that he constantly fidgets with.

History: He was born in the north, but his parents moved at a very young age to the west. Cursed with unlife at a very young age, John has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Shy, Addict, Disease. Bonds: Immigrant, Rich. Occupation: Miller

Voice: Laughs frequently while speaking

Attributes [hide]

John Thorpe, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)10 (+0) 8 (-1)11 (+0)
Skills Insight +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Black pearl (300 gp).


Social Check DCs


Drogo Merton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey cloak and cross-gartered yellow stockings. His red hair is matted, messy, and big. He wears an eyepatch.

Personality: Drogo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is frequently practicing swordplay.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.

Motivation: He is content; and to find somewhere to settle down

Ideals: Artistic, Gifted. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Body Guard

Voice: Booming voice

Attributes [hide]

Drogo Merton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Diggory Yorke, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses well, typically a more casual-formal manner. His golden hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a desert tribe. In his 13th year, his parents were killed by a goblins raid, leaving Diggory alone in the world. After a stint in an orphanage, he was adopted. He's since become an addict/alcoholic.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he is compelled to act according to his religious beliefs

Flaws: Addict. Bonds: Attractive, Enemies, Religious, Nature. Occupation: Sculptor

Voice: Prounounces S like Z

Attributes [hide]

Diggory Yorke, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)7 (-2) 17 (+3)12 (+1)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5

Possessions: 300 gp. 2 Antitoxin. 2 Antitoxin.


Social Check DCs


Shane Churchill, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a violet cloak and cross-gartered grey stockings. His blonde hair and beard is wavy and long. This brown eyed westerner is not easily forgotten.

Personality: He is overprotective of those who hire his services. Animals are drawn to him, and he is able to talk to them.

History: He got into the Actor business at a young age. A few years later when the south was not economically sound they moved to his current location. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Addict. Bonds: Immigrant, Guardian, Job. Occupation: Actor

Voice: Can't modulate volume

Attributes [hide]

Shane Churchill, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 5 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 5 (-3)14 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 500 gp.


Social Check DCs


Cory Yardley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a large black jacket. He has a brown handlebar mustache and slicked back brown hair. His eyes are blue and catlike.

Personality: He is happy with his job as a Bricklayer. He turns his eye from what people do, preferring to live and let live. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Bricklayer business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has passion for adventuring and risk; and he is not mentally stable, and does not behave rationally

Flaws: PTSD, Insane. Bonds: Job, Adventurer. Occupation: Bricklayer

Voice: Middle-eastern accent

Attributes [hide]

Cory Yardley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)14 (+2) 16 (+3)12 (+1)
Skills Stealth +2, Survival +5
Senses Passive Perception 13
Languages Common, Ignan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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