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Advanced [show]


Chad Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long blonde hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: Always inclined to offer people food he seems plenty friendly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born several months after his mother was called into army service. Chad was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Chad decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and money/treasure

Ideals: Philantrophist, Entrepeneur. Bonds: Rich, Military, Criminal record. Occupation: Dilettante

Voice: Slow speaker

Attributes [hide]

Chad Ramsay, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)13 (+1) 14 (+2)7 (-2)
Skills Insight +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Roger Alby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears just a tan suit. He has moderate length brown hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He acts crazy and hedonistic. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Jeweler like his father before him.

Motivation: Sabotage a competitor.

Flaws: Ugly, Hedonist. Bonds: Rich, Immigrant, Job. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Roger Alby, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)9 (-1) 15 (+2)12 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2700 sp.


Social Check DCs


Charles Camden, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally shirtless and showing off his tattooed chest. His white hair is unkempt and raggedy. His thin eyebrows rest above his beady violet eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Charles lived on a farm with his father, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found.

Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Family, Nature. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Charles Camden, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 6 (-2)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp. Deep blue spinel (900 gp). Moss agate (6 gp).


Social Check DCs


Anselm Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a moderate pudge and is not very fit. His golden hair is cut short. He is baby faced.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not believe in violence as a means to an end. He is a dedicated Sculptor but believes his peers are too gung-ho.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: He feels kind of lost in life; and to be a merchant again

Ideals: Pacifist. Flaws: Cynical, Ugly, Depressed. Bonds: Job. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Anselm Cotton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnoll, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Alexandre Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a black poncho over his likewise colored trousers and shirt. His red hair is cut jaggedly and amateurishly. His ears are large.

Personality: He is almost excessively polite to everyone, even when angry. He believes the world needs to unite to get rid of drow once and for all.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Alexandre was born on a far southern plains where he grew up under the tutelage of his father, an expert Brewer. He left for the south, certain he would find work there.

Motivation: His religion dominates his actions; and a deep hatred of drow

Flaws: Ugly, Shy. Bonds: Enemies, Religious, Immigrant. Occupation: Brewer

Voice: Booming voice

Attributes [hide]

Alexandre Birkenhead, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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