Solomon Stansfield, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With a patchy brown beard and wild brown hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Solomon hails from a village terrorized by giants. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Solomon began to lead the lost caravan. He hasn't been sleeping well lately.
Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Addict, Shy, Insomniac, Insane. Bonds: Enemies. Occupation: Butcher
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Peridot (30 gp). Lapis lazuli (9 gp). Bloodstone (30 gp). Chrysoprase (30 gp).
Alex Skelton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in a clean yellow cloak covering his clean studded leather. His brown hair is smooth and relatively long. He has gleaming, smiling hazel eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with a lost civilization.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his mother out around the business and became quite the natural. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A deep hatred of brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Flaws: Antagonistic. Bonds: Adventurer, Military, Job, Enemies. Occupation: Spice Merchant
Voice: Raspy
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 20000 cp.
Geoffrey Sherwood, Male Human [Permalink]
Personal [hide]
Description: He wears pastel trousers with tan and blue striped suspenders. He wears various colorful collared shirts. He is physically well-built. He wears his blonde hair down. His fierce violet eyes like to dwell on things.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a very good compulsive liar and kleptomaniac.
History: He was born in the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After a long history of fighting, Geoffrey and his spouse have recently divorced.
Motivation: Wants to work out more often; and he feels that his past leaves him morally obligated to help
Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Herbalist
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 3 Tanglefoot bags.
Frederick Home, Male Human [Permalink]
Personal [hide]
Description: This man wears just a blue suit, and sports empty pouches on his belt. His hair, while still mostly black, has prominent grey streaks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Frederick was born with his mother's beautiful face. He worked as a nervous Adventurer and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Sabotage a competitor; and he is greedy
Flaws: Shy. Bonds: Job, Attractive, Rich. Occupation: Adventurer
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2600 sp.
Dustin Langdon, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears dull red sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case and is in decent physical shape. His blonde hair is knotted and matted. He has blue eyes and a red hat with a green feather.
Personality: Confrontational and typically high on some drug or another. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He got away from his former life and has fallen to alcoholism.
Motivation: Human compassion; and he has decided he is irredeemable
Ideals: Opinionated. Flaws: Addict, Racist. Bonds: Rich, Slave. Occupation: Fortune-teller
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 34000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
