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NPC Generator

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Advanced [show]


Trym Redfield, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he has the majority of his body covered in plate, and is pretty ugly. With bright golden hair and a scraggly beard. His hazel unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Trym studied abroad. Cursed with lycanthropy at a very young age, Trym has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic. Occupation: Cook

Voice: Low range voice

Attributes [hide]

Trym Redfield, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 4 (-3)8 (-1) 8 (-1)9 (-1)
Skills Acrobatics +5, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 200 gp.


Social Check DCs


Percival Clare, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. His white hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born in a small village he learned the ways of the warrior from his mother. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has never given up on his music dream.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a need for knowledge about a nearby landmark

Ideals: Gifted, Artistic, Fighting. Bonds: Debt. Occupation: Guard

Voice: Scandinavian accent

Attributes [hide]

Percival Clare, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)16 (+3) 14 (+2)17 (+3)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. A miniature golden chest with tiny emeralds lining the top (90 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp).


Social Check DCs


Frederick Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears green leather gloves, a green jacket, and tight pants. His white hair is long and unkept. He has gleaming, smiling gray eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A true patriot, Frederick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. Cursed with lycanthropy at a very young age, Frederick has worked very hard to control his curse. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Depressed, Disease. Bonds: Military, Adventurer. Occupation: Mason

Voice: Mousy voice

Attributes [hide]

Frederick Willoughby, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)9 (-1) 14 (+2)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Eye agate (11 gp). Red spinel (40 gp). Zircon (30 gp).


Social Check DCs


Aldous Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a broad hat to cover his moderate length white hair. His eyes are a pleasant hazel.

Personality: A skeptical and narcissistic man, Aldous's first love is himself. His second love is also himself. He has a minor phobia of water and hates getting wet.

History: Aldous was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has taken up work as a Tanner and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Fearful, PTSD. Bonds: Attractive, Job. Occupation: Tanner

Voice: Hard of hearing, loud

Attributes [hide]

Aldous Wilberforce, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)15 (+2) 8 (-1)16 (+3)
Skills Acrobatics +5, Animal Handling +1
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +1

Possessions: 400 gp.


Social Check DCs


Trym Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long golden hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also is a firm believer in the manly ideal.

History: Trym was born with his mother's beautiful face. His mother was a soldier and died while he was still young. Trym was left his mother's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Military. Occupation: Miller

Voice: Can't modulate volume

Attributes [hide]

Trym Kendal, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Deception +5, Investigation +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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