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NPC Generator

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Advanced [show]


Percival Ainsworth, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this northern man wears a green shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His golden hair is lengthy. He has a tattooed face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Percival and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Athletic, Impeccable, Fighting. Flaws: Antagonistic. Bonds: Rich. Occupation: Roofer

Voice: Hard of hearing, loud

Attributes [hide]

Percival Ainsworth, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)11 (+0) 14 (+2)10 (+0)
Skills History +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Kody Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He has no hair. His gray eyes peer out from beneath his top black hat.

Personality: He is almost excessively polite to everyone, even when angry. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born a particularly ugly child, much to the horror of his parents. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Being a Shepherd kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Justice, Gifted. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Shepherd

Voice: Speaks with a cold

Attributes [hide]

Kody Davenport, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Manfred Rodney, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He has a slight overbite and is overall scrawny. His auburn hair is singed and shortened. His eyes are likewise amber.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a great chef.

History: He was born to a criminal king-pin and mafia family His family was turned out during the war. He and his family wandered west to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of illithids; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Ugly, Antagonistic, PTSD. Bonds: Criminal record, Enemies. Occupation: Animal Trainer

Voice: Timid voice

Attributes [hide]

Manfred Rodney, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)12 (+1) 14 (+2)11 (+0)
Skills Athletics +3, Nature +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 800 sp.


Social Check DCs


Guy Benson, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. He wears a feathered hat to cover his moderate length silver hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 77. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Insane, Antagonistic. Bonds: Poor. Occupation: Dyer

Voice: Irish accent

Attributes [hide]

Guy Benson, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)16 (+3) 8 (-1)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Infernal, Dwarven, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Simon Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He wears his chestnut hair down. His eyes are amber and catlike.

Personality: He is extraordinarily eccentric. Simon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Simon hails from a village terrorized by illithids. A gifted student he started as a Herbalist, but he got bored and became a Sellsword. He has achieved small success as a Sellsword.

Motivation: Further expansion of business; and regain custody of his daughter

Flaws: Insane, Hedonist. Bonds: Poor, Enemies, Job, Family. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Simon Warwick, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 9 (-1)16 (+3) 17 (+3)13 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Sylvan, Orc, Halfling
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. Silver comb with moonstones (800 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (800 gp). 1 Darkwood Shield. 1 Buckler.


Social Check DCs

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