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NPC Generator

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Advanced [show]


Gerald Alton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally shirtless and showing off his tattooed chest. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Gerald is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Gerald lived on a farm with his father, near the main road leading to a nearby town. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. During his travels, Gerald and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gerald discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gerald fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To protect his home; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Family, Guardian. Occupation: Performer

Voice: Eastern European accent

Attributes [hide]

Gerald Alton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 17 (+3)18 (+4) 11 (+0)7 (-2)
Skills Religion +6, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Sylvan, Halfling, Gnoll
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Roger Langley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His moppish golden hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.

History: Roger hails from a village terrorized by drow. His mother had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Fortune-teller like his mother before him.

Motivation: He is terrified, and will act out of fear; and sabotage a competitor

Ideals: Persistence. Flaws: Shy, Fearful. Bonds: Rich, Enemies, Job. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Roger Langley, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Frederick Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a cross on it. His silver hair is braided into rings. He has violet eyes and a green hat with a black feather.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Frederick grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. He has never given up on his music dream.

Motivation: To reunite with his old friends.

Ideals: Justice, Gifted, Artistic. Bonds: Adventurer. Occupation: Knight

Voice: Soothing and warm

Attributes [hide]

Frederick Blakeley, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)15 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Anselm Easton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a violet vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his violet boots flare out at the collars. His whole body is exceptionally muscular. He keeps his long black hair kept up in a rat tail. His eyes, though not visible through his cowl, are green.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He receives visions of the future at random moments

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Detective, but he got bored and became a Stableman. He has drifted from career to career and currently works as a Stableman.

Motivation: Expand his business; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Passionate, Gifted. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Anselm Easton, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gerard Brent, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He likes to wear violet tank tops with red pants. His whole body is exceptionally muscular. His chestnut hair is unkempt and raggedy. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Poor, Nature. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Gerard Brent, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 3 (-4)12 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 6
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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