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NPC Generator

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Advanced [show]


Ernest Brady, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He very much looks the part of a Marshal. His black hair is knotted and matted. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He struck the Marshal job and began his own company from there.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Impeccable, Gifted. Flaws: Depressed. Bonds: Job, Poor. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Ernest Brady, Male Human Fighter 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 16 (+3)10 (+0) 11 (+0)10 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 2000 sp.


Social Check DCs


Kody Graeme, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. His long auburn hair reaches down to his waist. He has a tattooed face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His mother raised him in a mountain cabin. A gifted student he started as a Junk Dealer, but he got bored and became a Server. He now owns his own business.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Poor, Nature, Job. Occupation: Server

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kody Graeme, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)11 (+0) 16 (+3)8 (-1)
Skills Perception +5, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Randal Morton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in earthy colors with a black and green handkerchief worn on his right side, and is pretty ugly. He sports a long white beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Blacksmith father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Forgetful, Disease, Depressed. Bonds: Rich. Occupation: Bather

Voice: Deep voice with rolling R's

Attributes [hide]

Randal Morton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)16 (+3) 7 (-2)13 (+1)
Skills Medicine +0, Nature +5
Senses Passive Perception 8
Languages Common, Gnome, Abyssal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Rolf Stanton, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is dressed in an above average manner. His black hair is lengthy. He has hazel eyes and a black hat with a red feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Seamstress, who enjoyed hunting, Rolf was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Nature, Family. Occupation: Priest

Voice: Nasally tone

Attributes [hide]

Rolf Stanton, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)8 (-1) 17 (+3)8 (-1)
Skills Investigation +1, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gunter Cornish, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and sports empty pouches on his belt. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gunter was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Money/treasure; and he wants to meet his childhood hero

Ideals: Optimist. Bonds: Job, Family, Adventurer, Rich. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Gunter Cornish, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)15 (+2) 15 (+2)13 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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