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NPC Generator

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Simon Harper, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a weathered and beat up set of banded mail beneath an oversized violet coat, he is not a threatening figure. He wears a colorful flower in his chestnut hair. He is very pretty but has cold, dead eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Simon was born in the west. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Bounty Hunter

Voice: Rolls R's

Attributes [hide]

Simon Harper, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerald Whitby, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a red poncho over his likewise colored trousers and shirt. He has a moderate pudge and is not very fit. He keeps his long brown hair kept up in a rat tail. His eyes are amber and beady.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He never wears the same outfit twice, unless he absolutely has to.

History: Gerald was born the youngest of three triplets. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their son. He worked as a Crown-heir, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his brother; and he feels kind of lost in life

Ideals: Artistic, Gifted. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Crown-heir

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerald Whitby, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)13 (+1) 10 (+0)7 (-2)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Godfrey Kent, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears brown leather gloves, a brown jacket, and tight pants. His chestnut hair is cut jaggedly and amateurishly. He has several tiny amethyst earrings on each ear.

Personality: He exudes charisma. He is a tour de force of persuasion. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born at the edge of vast mountains. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: Wishes to resurrect an old love; and he uses money and sex appeal to get what he needs

Ideals: Optimist. Bonds: Rich, Attractive, In love, Nature. Occupation: Healer

Voice: Voice breaks

Attributes [hide]

Godfrey Kent, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)16 (+3) 14 (+2)9 (-1)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Celestial, Undercommon, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. Violet garnet (800 gp).


Social Check DCs


Gomory Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He has a massive crush on the younger sibling of the Spy who has hired him part-time. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Gomory was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gomory decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: To end his boredom; and he's in love

Flaws: Impulsive, Mundane. Bonds: Attractive, Has a crush, Criminal record. Occupation: Spy

Voice: Jittery and nervous

Attributes [hide]

Gomory Beverly, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)17 (+3) 7 (-2)15 (+2)
Skills Performance +4
Senses Passive Perception 8
Languages Common, Draconic, Abyssal, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Alex Quinton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear pastel pants and tee shirts. His golden hair is knotted and matted. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is skeptical of what others tell him and is slow to trust.

History: He was born to a criminal king-pin and mafia family He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Miller.

Motivation: He seems to be bored by most things; and he has comitted a past crime that haunts him to this day

Ideals: Passionate. Flaws: Shy, Mundane. Bonds: Criminal record, Job. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Alex Quinton, Male Human Fighter 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)7 (-2) 9 (-1)8 (-1)
Skills Athletics +4, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2

Possessions: 500 gp. Banded agate (6 gp). Jet (160 gp). Rose (60 gp).


Social Check DCs

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