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Advanced [show]


Heward Beverly, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He is wearing a long, black cloak. He has moderate length auburn hair. His green eyes peer out from beneath his wide-brimmed black hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is an amazing painter.

History: Born to a Sailor, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He wants to get laid; and he's in love

Ideals: Gifted. Bonds: Attractive, Poor, Job, Has a crush. Occupation: Farmer

Voice: Loud with bravado

Attributes [hide]

Heward Beverly, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Richard Thorpe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a Stetson hat to hide his balding. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the north. He takes great joy in being the best Jeweler in town.

History: Richard was born with his mother's beautiful face. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He's since become an addict/alcoholic.

Motivation: To be a Junk Dealer again.

Ideals: Pacifist. Flaws: Addict. Bonds: Job, Attractive, Debt. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

Richard Thorpe, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)16 (+3) 9 (-1)14 (+2)
Skills Athletics +3, History +5
Senses Passive Perception 9
Languages Common, Celestial, Druidic, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Justin Oakley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tan leather gloves, a tan jacket, and tight pants. His long golden hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Calm and collected, he is a well trained Shoemaker. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born several months after his father was called into army service. He worked as a nervous Shoemaker and found it very stressful. He has worked as a Shoemaker like his father before him.

Motivation: Expand his business.

Ideals: Joker, Fighting. Bonds: Job, Military. Occupation: Shoemaker

Voice: Pronounces O like U

Attributes [hide]

Justin Oakley, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 300 gp. Moonstone (70 gp).


Social Check DCs


Gerard Prescott, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a pastel suit, brown shirt, and red tie. He has a moderate pudge and is not very fit. His long golden hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerard. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is wracked by social anxiety; and seeks redemption

Flaws: Shy, Fearful. Bonds: Adventurer, Rich, Criminal record. Occupation: Healer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerard Prescott, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)13 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gomory Sutherland, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a white cloak and cross-gartered green stockings. He is an epitome of beauty. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Joker. Bonds: Attractive, Family, Rich, Adventurer. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Gomory Sutherland, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)15 (+2) 14 (+2)5 (-3)
Skills Performance -1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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