Norman Anderton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears skinny pants and wears a white and blue robe with the hood down. His brown hair is cut short with large spiked bangs in the front. His violet eyes are slightly larger than normal.
Personality: Confrontational and typically high on some drug or another. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in a small island village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's since become an addict/alcoholic.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Gifted, Entrepeneur. Flaws: Addict, Fearful. Bonds: Nature. Occupation: Soapmaker
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp. Red garnet (130 gp). Rock crystal (50 gp).
Bernard Marleigh, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a long silver beard, and similarly colored long hair. His brown eyes are slightly larger than normal.
Personality: He is almost excessively polite to everyone, even when angry. He is a bit of a xeno-phobe, disliking non-Humans.
History: He comes from a rich eastern family. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now mingles about in high society.
Motivation: To reunite with his absent father; and he is greedy
Flaws: Shy, Racist. Bonds: Rich, Debt, Family. Occupation: Bookbinder
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Chad Charlton, Male Human [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of his god around his neck, and a glaive on his belt. He is muscular with a powerful set of arms. His black hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The war was a terrible time for him, and Chad does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a pair of adventurers, Chad grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk; and he loathes his own lifestyle
Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Military, Adventurer. Occupation: Bather
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Ernest Harrington, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He is dressed in an above average manner. He wears his brown hair up in a very large beehive style do. His eyes are gray and he is always smoking a pipe.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to loving parents in a slum to the south. He helped his mother out around the business and became quite the natural. He tends to his Healer job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job.
Ideals: Professionalism. Flaws: Insomniac. Bonds: Attractive, Poor, Job. Occupation: Healer
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 9 (-1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 200 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate.
Arnold Blythe, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a tight fitting tan shirt and pants. His moppish chestnut hair is in a traditional bowl cut. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Overbrimming with self-confidence, Arnold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him.
Ideals: Athletic, Impeccable, Joker, Logical. Flaws: Ugly. Occupation: Doctor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp.
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