Guy Dryden, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man sports black clothing, slightly heavier than average wear. His black hair is still thick. He has gray eyes and a black hat with a brown feather.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He misses his home and complains about the freezing weather, even in summer.
History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He left for the west, certain he would find work there.
Motivation: Nothing but the best is good enough for him; and money/treasure
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Rich, Job. Occupation: Cartwright
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. 4 Acid flasks.
Raymond Deighton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His hair is red and curly. His skin is flawless and his blue eyes scan people very quickly.
Personality: Aggressive, abrasive, and angry, Raymond embodies much of what other species detest in the Humans. He misses his home and complains about the freezing weather, even in summer.
History: Raymond was born in the north. At a young age he loved to build and create. Cursed with unlife at a very young age, Raymond has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Persistence. Flaws: Antagonistic, Disease. Bonds: Attractive, Immigrant. Occupation: Architect
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 13000 cp.
Randal Abram, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His blonde hair is heavily combed to the right. His eyes are violet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also hits on women, regardless of circumstances.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gifted student he started as a Roofer, but he got bored and became a Hunter. He now owns his own business.
Motivation: He's attracted to the PC; and he would like to get married and retire
Flaws: Ugly, Disease, Insomniac. Bonds: Job, Has a crush. Occupation: Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +0
Possessions: 27000 cp. Malachite (9 gp). Hematite (9 gp). 1 Minor magic item.
Lewis Northcott, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bristling with hidden weapons, mostly warhammers and quarterstaffs. He keeps his black hair in a pixie cut. He wears an eyepatch.
Personality: He can speak with the recently deceased. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Money/treasure; and he feels that his past leaves him morally obligated to help
Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Sage
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Giant, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Blue quartz (9 gp). Sard (20 gp). 1 Breastplate.
Anselm Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears a green coat over a pastel low-cut shirt, and a Stetson hat upon his head. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant blue.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Anselm was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Passionate. Flaws: Insane. Bonds: Criminal record, Job, Nature. Occupation: Shipwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 7 (-2) | 15 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 60 pp. 1 Darkwood Buckler. 1 Breastplate. 1 Buckler. 1 Half-Plate.
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