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NPC Generator

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Advanced [show]


Roger Langston, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is a Metallic Dragon in disguise. He has had some formal poetry training, and achieved minor success. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Optimist, Artistic. Flaws: Impulsive. Bonds: Attractive, Adventurer. Occupation: Mortician

Voice: Smooth and feminine

Attributes [hide]

Roger Langston, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 17 (+3)16 (+3)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 13
Languages Common, Terran, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Raymond Lindsay, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. He wears a small hat to hide his balding. He has gleaming, smiling green eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He is a Lamia in disguise. As a young adult he joined a group advocating for an improvement in Human conditions. He is searching for what he claims is his rightful reward.

Motivation: He wants revenge against brigands; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Racist. Bonds: Nature, Adventurer, Enemies. Occupation: Ploughman

Voice: Stutters

Attributes [hide]

Raymond Lindsay, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 7 (-2)13 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 13000 cp. 1 Silk rope. 1 Masterwork manacles. 1 Masterwork Musical instrument.


Social Check DCs


Richard Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is golden and very short. He has gleaming, smiling green eyes.

Personality: He is a Healer first and foremost. He believes firmly that knowledge should be universal. He is frequently practicing swordplay.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic. Flaws: Mundane. Bonds: Rich, Job, Military. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

Richard Whitby, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


William Cornish, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears red painted combat armor at almost all times. He has moderate length golden hair. He has blue eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and marry his sister to traveling adventurers

Ideals: Athletic, Persistence, Artistic. Flaws: Disease. Occupation: Armorer

Voice: Sighs a lot, exhausted

Attributes [hide]

William Cornish, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)6 (-2) 15 (+2)12 (+1)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Theodoric Washington, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a long, green, dusty cloak. He wears a colorful flower in his auburn hair. His otherwise smooth face is marked with small tiny scars.

Personality: Theodoric is depressed about a lot of things. He tends to be a nihilist. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Ideals: Logical. Flaws: Depressed, Mundane. Bonds: Poor, Attractive, Immigrant. Occupation: Guard

Voice: Soft and melodious

Attributes [hide]

Theodoric Washington, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)11 (+0) 11 (+0)12 (+1)
Skills Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. Brown-green garnet (80 gp). Freshwater pearl (11 gp). Lapis lazuli (11 gp).


Social Check DCs

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