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NPC Generator

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Advanced [show]


Godfrey Braxton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing a perfectly clean shirt and pair of pants. Beneath his clothing is a huge mess of scar tissue. He wears his silver hair down. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He enjoys reading and quiet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 14th year, his parents were killed by a goblins raid, leaving Godfrey alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world; and he wants revenge against goblins

Ideals: Optimist, Logical, Gifted. Bonds: Attractive, Slave, Enemies. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Godfrey Braxton, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 22000 cp. 1 Minor magic item.


Social Check DCs


Don Sutton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His feathered hat is riddled with cuts and holes. His ears are large.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Antagonistic, Insane. Bonds: Rich, Criminal record. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Don Sutton, Male Human Fighter 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)16 (+3) 11 (+0)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Abyssal, Giant, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Heward Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black shirt with thin tan vertical stripes and black pants. He has moderate length red hair. He wears a mask on his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Flaws: PTSD. Bonds: Immigrant, Attractive, Adventurer, Nature. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Heward Hadlee, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 11 (+0)16 (+3)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Pink pearl (120 gp). Smoky quartz (30 gp). Malachite (9 gp).


Social Check DCs


Trey Holton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Trey took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Disciplined, Gifted. Bonds: Attractive, Adventurer. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

Trey Holton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp. Bloodstone (80 gp). Obsidian (4 gp).


Social Check DCs


Godfrey Clifford, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With a patchy white beard and wild white hair. His fierce brown eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born on a small isolated farm. He was taken from his home at a very young age. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Joker. Bonds: Rich, Slave, Nature. Occupation: Mortician

Voice: Uses sign language

Attributes [hide]

Godfrey Clifford, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)4 (-3) 15 (+2)15 (+2)
Skills History -1, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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