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NPC Generator

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Advanced [show]


Hunter Stratford, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a hunchback. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His violet eyes are passionate and lively.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is skeptical of what others tell him and is slow to trust.

History: He comes from a rich northern family. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Carpenter

Voice: Spanish accent

Attributes [hide]

Hunter Stratford, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 16 (+3)7 (-2)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 13
Languages Common, Druidic, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. Brass mug with jade inlays (600 gp). Silver comb with moonstones (200 gp). Gold dragon comb with red garnet eye (400 gp). 1 Minor magic item.


Social Check DCs


Anselm Ogden, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is constantly adorned with expensive silk clothing, often dyed in bright blue and violet, and wears rings and necklaces with large, colorful gems. He is bald on top and has large white tufts of hair around his ears. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south to a Assassin, Anselm learned a great deal about his mother's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: Sabotage a competitor; and expand his business

Flaws: Ugly, Antagonistic, Forgetful. Bonds: Rich, Job, Criminal record. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

Anselm Ogden, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 11 (+0)10 (+0)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2300 sp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Lance Shelly, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a violet coat over a black low-cut shirt, and a feathered hat upon his head. His white hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 5 years old his parents immigrated from the south. He helped his father out around the business and became quite the natural. He has taken up work as a Bowyer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: A strong sense of loyalty to Human people; and to be a laborer again

Ideals: Opinionated. Flaws: PTSD, Racist. Bonds: Immigrant, Job. Occupation: Bowyer

Voice: Dark and ominous

Attributes [hide]

Lance Shelly, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Everard Kitchur, Male Human [Permalink]

Personal [hide]

Description: A 6'3" southern man, he wears just a blue suit. He wears a broad hat to cover his moderate length white hair. He wears an eyepatch.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of a Tanner, who enjoyed hunting, Everard was taken on many hunting expeditions. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Everard Kitchur, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)11 (+0) 4 (-3)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 6000 cp. 1 Darkwood Buckler. 1 Banded mail.


Social Check DCs


Robert Spalding, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tan shirt with thin grey vertical stripes and brown pants. His white hair is singed and shortened. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Robert embodies much of what other species detest in the Humans. He has a small toy that he constantly fidgets with.

History: He was raised in a island tribe. His homeland was ravaged by war and he spent much of his life rebuilding it. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Addict, PTSD. Bonds: Nature. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Robert Spalding, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 5 (-3)15 (+2)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 11000 cp. Rhodochrosite (5 gp). Chrysoberyl (80 gp).


Social Check DCs

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