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NPC Generator

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Advanced [show]


Gerard Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. He has a long golden beard with little hanging trinkets. His green eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: The child of southern immigrants he idolized his mother. His first spouse was a Armorer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is untrained/undisciplined, which makes him dangerous.

Motivation: To protect his home; and to reunite with his absent mother

Ideals: Optimist. Flaws: Insane. Bonds: Family, Immigrant, Guardian. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Gerard Peyton, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)6 (-2) 12 (+1)10 (+0)
Skills Arcana +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Ernest Royal, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in a clean brown cloak covering his clean studded leather. His hair is red and curly. His eyes are amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is frequently practicing swordplay.

History: Born to a poor family in the city he treasured whatever gifts he got. When Ernest reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he would like to get married and retire

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Military, Poor. Occupation: Sellsword

Voice: Squeaky

Attributes [hide]

Ernest Royal, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Nature +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 31000 sp.


Social Check DCs


Peter Brent, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. He has a slight overbite and is overall scrawny. His head has been shaved. He has several tiny opal earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He got into the Bather business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Ruler, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Enemies, Job. Occupation: Bather

Voice: Speaks through clenched teeth

Attributes [hide]

Peter Brent, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Frederick Nash, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Bookbinder. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Soapmaker, his father struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Bonds: Attractive, Adventurer, Poor, Mentor. Occupation: Bookbinder

Voice: Mumbles to self between sentences

Attributes [hide]

Frederick Nash, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)10 (+0) 10 (+0)9 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Aquamarine (800 gp). Iolite (80 gp).


Social Check DCs


Heward Colton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in a clean red cloak covering his clean studded leather, and a wedding ring on his right hand. His hair is chestnut and very short. His thin eyebrows rest above his beady blue eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is used to getting what he wants. In part because he is a meticulous planner.

History: Heward hails from a village terrorized by gnolls. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Heward was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Revenge; and he wants revenge against gnolls

Ideals: Professionalism. Flaws: Ugly, Secretive. Bonds: In love, Enemies. Occupation: Engraver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Heward Colton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)10 (+0) 9 (-1)11 (+0)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2

Possessions: 9000 cp. 3 Smokesticks. 1 Everburning torch.


Social Check DCs

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