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NPC Generator

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Advanced [show]


Conrad Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of nunchakus, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His eyes are brown and beady.

Personality: Aggressive, abrasive, and angry, Conrad embodies much of what other species detest in the Humans. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Conrad is combative with any and all who dare try his patience in the slightest.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Fighting, Justice. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Shoemaker

Voice: Mousy voice

Attributes [hide]

Conrad Peyton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 6 (-2)14 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 8
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Arnold Branson, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears professional attire. His hair is golden and very short. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He desires power and/or immortality; and money/treasure

Ideals: Optimist. Bonds: Attractive, Rich, Immigrant, Adventurer. Occupation: Bowyer

Voice: Spanish accent

Attributes [hide]

Arnold Branson, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 5 (-3)14 (+2) 14 (+2)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Silver pearl (160 gp). Azurite (14 gp).


Social Check DCs


Patrick Blakeley, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He is typically in his Adventurer uniform. His hair is brown and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a massive crush on the younger sibling of the Adventurer who has hired him part-time. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Miller, but he got bored and became a Adventurer. He has set out to sabotage the competition.

Motivation: To be a Miller again.

Ideals: Professionalism. Bonds: Job, Attractive, Has a crush, Rich. Occupation: Adventurer

Voice: Boston accent

Attributes [hide]

Patrick Blakeley, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)13 (+1) 16 (+3)9 (-1)
Skills Performance +1, Religion +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Guy Atherton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears a yellow shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His left leg appears badly burned and disfigured. His hair, while still mostly silver, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He wants revenge against drow; and revenge

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Guy Atherton, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)18 (+4) 13 (+1)12 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Druidic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Ernest Hastings, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long white hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are brown.

Personality: He speaks before he thinks and is too direct. Around other people he will do his best to conceal his emotions and appear jolly.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his sister's freedom.

Motivation: To prove his worth to the world.

Flaws: Impulsive, Shy. Bonds: Poor, Mentor. Occupation: Knight

Voice: Low and grunting

Attributes [hide]

Ernest Hastings, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp. Golden pearl (90 gp). 1 Masterwork manacles. 1 Climber’s kit. 1 Hourglass.


Social Check DCs

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