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NPC Generator

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Advanced [show]


Gerald Snowdon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His hair is cut close to his head. His thin eyebrows rest above his beady gray eyes.

Personality: Overbrimming with self-confidence, Gerald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Armorer

Voice: Breathy voice

Attributes [hide]

Gerald Snowdon, Male Human Fighter 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)10 (+0) 17 (+3)7 (-2)
Skills Investigation +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp. Hematite (12 gp). Malachite (12 gp). Golden yellow topaz (1100 gp). Azurite (12 gp).


Social Check DCs


Guy Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears skinny pants and wears a black and tan robe with the hood down. He has styled his blonde hair well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also hits on women, regardless of circumstances.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He has achieved small success as a Priest.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Passionate, Gifted. Bonds: Has a crush, Job. Occupation: Priest

Voice: Smoker's lung

Attributes [hide]

Guy Cholmondeley, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)8 (-1) 13 (+1)17 (+3)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3000 sp.


Social Check DCs


William Langley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a black shirt with thin green vertical stripes and pastel pants. His silver hair is slicked back into a classic pompadour. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Joker, Logical. Flaws: Disease. Bonds: Religious. Occupation: Slave Trader

Voice: Loud with bravado

Attributes [hide]

William Langley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)15 (+2) 10 (+0)14 (+2)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Cory Harlow, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a fancy yellow suit. He has a very tight haircut. He has several tiny jet earrings on each ear.

Personality: He is extraordinarily eccentric. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Cory was born in the north. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and retire the richest man in the north

Ideals: Entrepeneur, Persistence, Fighting. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Bookbinder

Voice: Mousy voice

Attributes [hide]

Cory Harlow, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 9 (-1)17 (+3) 11 (+0)8 (-1)
Skills Acrobatics -1, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Infernal
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Theodoric Milton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a perfectly clean shirt and pair of pants. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the south, but his parents moved at a very young age to the west. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle.

Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Immigrant, Nature. Occupation: Brewer

Voice: Pronounces difficult words wrong

Attributes [hide]

Theodoric Milton, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)16 (+3) 12 (+1)8 (-1)
Skills Deception +1, Insight +3
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 60 pp. Amber (80 gp).


Social Check DCs

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