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NPC Generator

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Advanced [show]


Peter York, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. He carries a battered whip and tarnished longsword as well. His hair is brown, silky, and of moderate length. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy, self-centered, vain, and jealous.

History: Peter was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Mayor. He then took over the family business and is one of the better Mayor for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Fighting. Flaws: Mundane, Selfish. Bonds: Rich, Attractive, Job. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Peter York, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)14 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


John Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. With a patchy golden beard and wild golden hair. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Around other people he will do his best to conceal his emotions and appear jolly.

History: John was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

John Beckwith, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Religion +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Kody Stansfield, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears many layers of old clothing at all times. He is tall, broad shouldered and powerfully built. He has a auburn handlebar mustache and slicked back auburn hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a mountains tribe. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying brother.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, Slave, Nature. Occupation: Shoemaker

Voice: pre-pubescent

Attributes [hide]

Kody Stansfield, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)12 (+1) 6 (-2)7 (-2)
Skills History +3, Nature +3
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 10 pp. Large well-done wool tapestry (200 gp). 1 Chain shirt.


Social Check DCs


Tim Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs. He wears a feathered hat to cover his moderate length brown hair. He has several tiny sapphire earrings on each ear.

Personality: Prone to second guessing himself, he comes off as nervous. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC.

Flaws: Shy, Antagonistic. Bonds: Rich, Mentor, Religious. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Tim Roscoe, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 6 (-2)10 (+0) 13 (+1)11 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Justin Vance, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and tan pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He carries a battered shield and tarnished bow as well. He sports a long silver beard, and similarly colored long hair. His eyes are violet and catlike.

Personality: He is very quiet and rarely speaks above a whisper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Justin was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Justin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Fighting, Justice. Flaws: Shy. Bonds: Job, Enemies. Occupation: Barber

Voice: Forgets to breathe while speaking

Attributes [hide]

Justin Vance, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)8 (-1) 13 (+1)12 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 600 sp.


Social Check DCs

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