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NPC Generator

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Advanced [show]


John Thornton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large black jacket. His chestnut hair is lengthy. He has several tiny jet earrings on each ear.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy and tries to find solutions quickly.

History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter.

Flaws: Shy, Lazy. Bonds: Rich, Military, Family. Occupation: Bounty Hunter

Voice: Nasally tone

Attributes [hide]

John Thornton, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)17 (+3) 15 (+2)10 (+0)
Skills Investigation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Celestial, Druidic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 pp. 1 Half-Plate.


Social Check DCs


Theodoric Astley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his morningstar. His auburn hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered east to less war torn lands. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Religious. Occupation: Baker

Voice: Farmer accent

Attributes [hide]

Theodoric Astley, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Hubert Dumph, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a lot of dark rich colors, with gold accents. He has moderate length silver hair. His green eyes have a joyful gleam in them most of the time.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was turned out during the war. He and his family wandered west to less war torn lands. He was granted arcane powers by his dying brother.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Attractive, Poor. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Hubert Dumph, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)15 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 13
Languages Common, Terran, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Lapis lazuli (12 gp). Iolite (70 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kyle Cooper, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. He is an epitome of beauty. His long red hair reaches down to his waist. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a ruthless business man, a trait he acquired from his father.

History: Born in the east to a Shipwright, Kyle learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Shipwright

Voice: Squeaky

Attributes [hide]

Kyle Cooper, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)15 (+2) 8 (-1)10 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gerard Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears a red collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He is bristling with hidden weapons, mostly whips and greataxes. He wears his black hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is almost excessively polite to everyone, even when angry. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he is compelled to act according to his religious beliefs

Flaws: Insane, Shy. Bonds: Criminal record, Military, Religious. Occupation: Shipwright

Voice: Speaks in third person

Attributes [hide]

Gerard Tinley, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 10 (+0)14 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 47000 sp.


Social Check DCs

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