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NPC Generator

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Advanced [show]


Guy Charlton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man tends to wear a black poncho over his likewise colored trousers and shirt. His chestnut hair is heavily combed to the right. His eyes are a pleasant hazel.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the south, but his parents moved at a very young age to the west. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted from career to career and currently works as a Engraver.

Motivation: To pay off his debts; and to be a interpreter again

Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Job, Debt. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Guy Charlton, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 13 (+1)16 (+3)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp. 1 Masterwork Musical instrument.


Social Check DCs


Lance Davenport, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and is wearing a long, blue cloak. His right hand appears badly burned and disfigured. His hair is cut close to his head. He has several tiny jet earrings on each ear.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He comes from a rich eastern family. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: He has money and likes to spend it.

Flaws: PTSD. Bonds: Rich, Criminal record, Religious, Job. Occupation: Barkeep

Voice: Excited and jittery

Attributes [hide]

Lance Davenport, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 16 (+3)10 (+0)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Robert Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear black tank tops with blue pants. He has a small bristly mustache and wavy black hair. He has gray eyes and a black hat with a blue feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: The child of southern immigrants he idolized his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Family, Immigrant. Occupation: Cook

Voice: Speaks with a cold

Attributes [hide]

Robert Birkenhead, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)10 (+0) 16 (+3)9 (-1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Peter Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants, and he perpetually has his ceremonial dagger ready. His feathered hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Peter is depressed about a lot of things. He tends to be a nihilist. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Justice. Flaws: Ugly, Depressed. Bonds: Criminal record. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Peter Bentham, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 12 (+1)16 (+3)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp. Eye agate (7 gp). Alexandrite (300 gp). Rock crystal (50 gp).


Social Check DCs


Trym Tindall, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He prefers to wear black pants and tee shirts. Beneath his clothing is a huge mess of scar tissue. He keeps his brown hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is overprotective of those who hire his services. He is a ruthless business man, a trait he acquired from his father.

History: He is a Hag in disguise. As a young adult he joined a group advocating for an improvement in Human conditions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Racist. Bonds: Slave, Guardian, Adventurer. Occupation: Assassin

Voice: Ums and uhs a lot

Attributes [hide]

Trym Tindall, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 13 (+1)17 (+3)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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