Alex Barlow, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. His hair is cut close to his head. He is very pretty but has cold, dead eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He feeds upon the attention of others.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Optimist. Bonds: Attractive, Military. Occupation: Server
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 200 gp.
Anselm Gladstone, Male Human [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of his god on his torso. He is portly but not overly obese. He keeps his silver hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His childhood dream was to be a Adventurer, but he was a colossal failure. He has dedicated himself to building a better world.
Motivation: He's looking for his big break.
Ideals: Artistic. Bonds: Attractive, Job, Adventurer. Occupation: Mayor
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 12 (+1) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven, Draconic
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple +2
Possessions: 3100 sp.
Peter Sydney, Male Human [Permalink]
Personal [hide]
Description: 6'1" and muscular, this eastern man is renowned for his bright brown suits and hats. His white hair is lengthy. His fierce amber eyes like to dwell on things.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Animals are drawn to him, and he is able to talk to them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Interpreter.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Ideals: Athletic, Optimist, Gifted. Bonds: Adventurer, Job, Criminal record. Occupation: Interpreter
Voice: French accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 25000 cp. 1 Minor magic item.
Alexandre Burton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his golden hair in a flapper bob. His amber eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to fit into much smaller and tighter spaces than normal.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Alexandre and his spouse have recently divorced.
Motivation: To be a Fisher again; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor. Occupation: Map Maker
Voice: Slurs words
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Solomon Badger, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He prefers to wear flannel. His whole body is exceptionally muscular. He keeps his blonde hair in a flapper bob. His face is scarred and worn.
Personality: Overbrimming with self-confidence, Solomon isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Enemies, Rich. Occupation: Shoemaker
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Silver comb with moonstones (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
