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Advanced [show]


Gilbert Bentham, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a card on it. His hair is auburn and curly. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A powerful necromancer made him what he is. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He feels threatened by others; and marry his brother to traveling adventurers

Flaws: Fearful. Bonds: Attractive, Criminal record, Mentor, Family. Occupation: Dilettante

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gilbert Bentham, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)13 (+1) 6 (-2)15 (+2)
Skills Deception +4, Insight +0
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Geoffrey Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a moderate pudge and is not very fit. His hair, while still mostly chestnut, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Geoffrey was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Family. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Geoffrey Kitchur, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)10 (+0) 9 (-1)15 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Norman Hayley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With bright brown hair and a scraggly beard. His violet unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Cartwright job and began his own company from there.

Motivation: Expand his business.

Ideals: Fighting, Athletic, Opinionated. Flaws: Disease. Bonds: Job. Occupation: Cartwright

Voice: Slurs words

Attributes [hide]

Norman Hayley, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 18 (+4)12 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerald Everly, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His red hair is unkempt and raggedy. His blue eyes have a joyful gleam in them most of the time.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a great chef.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Body Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Gerald Everly, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)12 (+1) 15 (+2)17 (+3)
Skills Persuasion +5, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. Brass mug with jade inlays (300 gp). 1 Minor magic item.


Social Check DCs


Patrick Easton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a tan collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has a long golden beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Patrick wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love.

Ideals: Disciplined, Gifted. Flaws: Ugly, Shy, Disease. Occupation: Priest

Voice: Sounds elderly

Attributes [hide]

Patrick Easton, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)17 (+3) 16 (+3)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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