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NPC Generator

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Advanced [show]


Jocelyn Tindall, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a robe, a symbol of death around his neck, and a hammer on his belt. His skin is also unnaturally pale. His auburn hair is unkempt and raggedy. His gray unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Jocelyn will drive conversation. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a Body Guard, his mother struggled to pay the bills. Cursed with a spirit at a very young age, Jocelyn has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Jocelyn Tindall, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 15 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Alexandrite (1200 gp). Lapis lazuli (7 gp).


Social Check DCs


Miles Oakes, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears a lot of dark rich colors, with gold accents. His moppish silver hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Stoic and calm, he prefers to meditate than take action. He receives visions of the future at random moments

History: Born in the north his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted druidic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Mason

Voice: Australian accent

Attributes [hide]

Miles Oakes, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)8 (-1) 13 (+1)15 (+2)
Skills Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp.


Social Check DCs


Godfrey Nash, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He is portly but not overly obese. He has a long red beard with little hanging trinkets. His hazel eyes lackadaisically let the world flow into them.

Personality: Godfrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: To end his boredom.

Ideals: Impeccable, Persistence. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Jeweler

Voice: French accent

Attributes [hide]

Godfrey Nash, Male Human Fighter 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Jet (150 gp). Aquamarine (1600 gp).


Social Check DCs


Norman Benson, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is heavily combed to the left. He is very pretty but has cold, dead eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Animals are drawn to him, and he is able to talk to them.

History: He was born the only child of a wealthy merchant. Norman was born on a far western mountains where he grew up under the tutelage of his mother, an expert Ruler. He was granted druidic powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the west

Ideals: Optimist, Gifted, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Ruler

Voice: Boston accent

Attributes [hide]

Norman Benson, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)7 (-2) 8 (-1)16 (+3)
Skills Arcana +0, Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Robert Home, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his hair in dreadlocks. His eyes are blue and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Disease, Racist. Bonds: Poor, Attractive. Occupation: Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Robert Home, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)7 (-2) 10 (+0)9 (-1)
Skills Acrobatics +5, History +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 300 gp. Blue quartz (14 gp).


Social Check DCs

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