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Advanced [show]


Balimaar Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His golden hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Born in the east to a Slave Trader, Balimaar learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his poetry dream.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Family, Job. Occupation: Slave Trader

Voice: Gruff and masculine

Attributes [hide]

Balimaar Abram, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)12 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Amber (130 gp). Lapis lazuli (4 gp). Citrine (30 gp). Citrine (30 gp).


Social Check DCs


Theodoric Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is fair and his fingers are delicate and long. His feathered hat is riddled with cuts and holes. His eyes are brown and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Flattery will make him almost putty in your hands.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Logical. Flaws: Ugly, Selfish. Bonds: Rich. Occupation: Unemployed

Voice: Speaks fast with a slight lisp

Attributes [hide]

Theodoric Lindsay, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)10 (+0) 12 (+1)9 (-1)
Skills Deception +1, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Aldous Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Aldous was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Aldous's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Insomniac, Antagonistic. Bonds: Poor, Mentor. Occupation: Jeweler

Voice: Smoker's lung

Attributes [hide]

Aldous Halsey, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)18 (+4) 17 (+3)17 (+3)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Elven, Ignan, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Charles Moreno, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He dresses in blue turtlenecks beneath a black coat with grey slacks. He has a hunchback. His hair is short and white. His eyes are green and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He is a Chromatic Dragon in disguise. A freak accident while working with his Bather mother left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Justice. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Charles Moreno, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Abyssal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Kody Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His skin is fair and his fingers are delicate and long. His white hair has been sun bleached extensively. His skin is flawless and his amber eyes scan people very quickly.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the east his family was never financially stable. After coming to the age of reason, Kody took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by drow. Kody was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Bonds: Attractive, Poor. Occupation: Marshal

Voice: Draws out vowels

Attributes [hide]

Kody Wentworth, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 11 (+0)10 (+0)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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