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NPC Generator

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Advanced [show]


Don Stapleton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of bastard swords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. With bright white hair and a scraggly beard. He has a tattooed face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great joy in being the best Adventurer in town.

History: Born in a small village he learned the ways of the warrior from his mother. His druidic abilities were realized during a raid on his village. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Job, Slave. Occupation: Adventurer

Voice: Ums and uhs a lot

Attributes [hide]

Don Stapleton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 7 (-2)16 (+3) 14 (+2)11 (+0)
Skills Athletics +5, Deception +2
Senses Passive Perception 12
Languages Common, Giant, Druidic, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Drogo Heiser, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His red hair is lengthy. His gray eyes dart from person to person.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He was always very intelligent and has formed a secret society of specialists.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Justice. Flaws: Secretive. Bonds: Attractive, Nature, Has a crush. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Drogo Heiser, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Patrick Royston, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears just a brown suit. He has a hunchback. His auburn hair is unkempt and raggedy. His gray eyes are slightly larger than normal.

Personality: He is mildly Human supremacist, though he does not identify as such. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gifted from a young age, Patrick studied abroad. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted martial powers by his dying brother.

Motivation: A strong sense of loyalty to Human people; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Ugly, Racist, Fearful. Bonds: Poor. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Patrick Royston, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)17 (+3) 6 (-2)14 (+2)
Skills Religion +5, Stealth +5
Senses Passive Perception 8
Languages Common, Auran, Goblin, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Diggory Morton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears baggy green pantaloons and a white scarf. His white hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is calm most of the time but flees social interaction. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gifted from a young age, Diggory studied abroad. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and to unite with his sister

Ideals: Gifted. Flaws: Ugly, Shy, Impulsive. Bonds: Poor. Occupation: Tanner

Voice: Mumbles to self between sentences

Attributes [hide]

Diggory Morton, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)16 (+3) 9 (-1)9 (-1)
Skills Deception +1, Investigation +5
Senses Passive Perception 9
Languages Common, Druidic, Giant, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1700 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Richard Paxton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a long black beard with little hanging trinkets. He wears an eyepatch.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a habit of throwing himself into exceedingly dangerous situations.

History: Richard lived on a farm with his mother, near the main road leading to a nearby town. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He has built up a small fortune and can afford his own way.

Motivation: Wants to raise his children well.

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Rich, Family. Occupation: Locksmith

Voice: Aggressive tone

Attributes [hide]

Richard Paxton, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)8 (-1) 9 (-1)15 (+2)
Skills Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs

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