Adelard Langston, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male very much looks the part of a Stableman. He is tall, broad shouldered and powerfully built. He has styled his blonde hair well, parting it to the right. He wears large thick round spectacles.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised in a white middle class family as the only child. After coming to the age of reason, Adelard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Gifted, Fighting. Flaws: Mundane. Bonds: Job, Attractive. Occupation: Stableman
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 17 (+3) | 7 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 400 gp.
Arnold Sutherland, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear white clothing when he does not wear armor, and carries longswords. His brown hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: Arnold is depressed about a lot of things. He tends to be a nihilist. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in a small village he learned the ways of the warrior from his mother. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.
Motivation: To end his boredom; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Fighting. Flaws: Depressed, Addict, Mundane. Bonds: Enemies, Nature. Occupation: Map Maker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Aquan, Orc
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: Just what you see.
Drogo Trowbridge, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is dressed in an above average manner. He has a black handlebar mustache and slicked back black hair. His eyes are green.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is an amazing painter.
History: Drogo lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his son; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Gifted. Bonds: Attractive, Family. Occupation: Farmer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1600 sp. Rock crystal (20 gp). Brown-green garnet (50 gp).
Anthony Palomarez, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man typically wears green cloth garments or leather armor and is in decent physical shape. He wears a Stetson hat to hide his balding. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He pushes his goals aggressively. He is also a coward if confronted.
History: He comes from a rich northern family. Anthony was born on a far northern forest where he grew up under the tutelage of his mother, an expert Gardener. He now mingles about in high society.
Motivation: To clean up the streets; and he has money and likes to spend it
Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Immigrant, Guardian. Occupation: Gardener
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 4000 cp.
Hugh England, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears professional attire. He wears a top hat to cover his moderate length auburn hair. His skin is flawless and his green eyes scan people very quickly.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Energy wise he seems alert and responsive.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Human conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Professionalism, Gifted. Flaws: Racist. Bonds: Attractive, Job. Occupation: Mercenary
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Aquan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 19000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!